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  3. V 1.4.0 e

V 1.4.0 e

Various fixes, thanks for the reports!

Bugfixing
  • Fixed "Shade" event sometimes blocking the scared Pip in place
  • Fixed a rare bug with removing Pips using side-actions from buildings sometimes causing them to be re-assigned to that same building on load, causing a soft lock
  • Fixed bug with "An Offer You Can't Refuse" event making the Trader join the village on some specific choices
  • Fixed a small rounding error in the Pixel shader for Pips that sometimes made them look a bit weird
  • Fixed bug where Pips kept trying to return to previous buildings even if they were manually unassigned
  • Fix phase text not being hidden if quitting mid-pass turn
  • Fixed warning on auto-Pip removal not being shown anymore during the turnx
  • Localization fixes
  • Minor optimizations