V 1.4.0 e
Various fixes, thanks for the reports!
Bugfixing
Bugfixing
- Fixed "Shade" event sometimes blocking the scared Pip in place
- Fixed a rare bug with removing Pips using side-actions from buildings sometimes causing them to be re-assigned to that same building on load, causing a soft lock
- Fixed bug with "An Offer You Can't Refuse" event making the Trader join the village on some specific choices
- Fixed a small rounding error in the Pixel shader for Pips that sometimes made them look a bit weird
- Fixed bug where Pips kept trying to return to previous buildings even if they were manually unassigned
- Fix phase text not being hidden if quitting mid-pass turn
- Fixed warning on auto-Pip removal not being shown anymore during the turnx
- Localization fixes
- Minor optimizations