V 1.4.1
Balance
UX
Bugfixing
- Minimum resource cap with no buildings is now 0 instead of 30
- The 'Base' cap trait of Santa is now a starting cap (i.e. buildings will increase it)
- Reduced 'Base' cap trait of Santa from 100 to 60 (with the Bivoauc, this remains at 100 still)
- Warehouses can now become Abandoned like other buildings
- Abandoned buildings do not increase the resource cap anymore
- Bad events unlocked through mechanics during a run are now set on cooldown, thus avoiding making them potentially appear soon after you unlock them
UX
- You can now hold CTRL while placing a building to force it to be placed in the middle of the tile
Bugfixing
- Audio: fixed event SFXs being added to the UI audio channel instead of the SFX audio channel
- Visuals: fixed a rare bug where starting a Captain map could start with a zoom of 0, resulting in a black screen
- Controls: fixed being able to use zoom controls in the main menu sometimes causing weird interaction when the game is started
- Localization fixes