1. Slay the Spire
  2. News
  3. Patch V2.1: The Language Patch

Patch V2.1: The Language Patch

Hello hello,

While we're still working with our porting team to improve the mobile UX and prep for Android release, we've also addressed some MacOS compatibility issues and received many updates to localization. It's incredible to see Slay the Spire become so widely available on so many platforms and in so many languages (19 total!).

MacOS Notarization and Mod Support

The game should no longer crash when playing on MacOS Catalina 10.15. The libgdx199 and libgdx199.main branch no longer has modding support.
For those wanting to run mods, please run the game on either the main branch or beta branch.

Community Fan Art

Crossover edition!

Slay the Spire x Animal Crossing by /u/loganlcs

Slay the Spire x Helltaker by Victorformat

Slay the Spire x Hades by lunchplus

Slay the Spire x Human Skin(??) by /u/SingleOrigin

Slay the Spire x Wall by /u/brunior

Twitch plays Slay the Spire

You can now play Slay the Spire via chat commands and voting (beta)!
https://www.twitch.tv/telnetthespire

Patch Notes

Bug Fixes
  • Fixed bug where continuing a save at the event after the 3rd boss would resume the game timer if not going to the final act.
  • Fixed bug where Controlled Chaos mod would give you Unknown cards.
  • Fixed issue where Watcher data may not delete properly upon deleting a profile slot.
  • Fixed letterboxing asset placed above Gremlin Wheel spin button at certain resolutions.
  • Fixing highlight asset for View Upgrade button in card library when using controllers.
  • If Bigger Text mode is on, the main tutorial's text raised so it's not hidden by the Next button in certain aspect ratios.


UI and Effects
  • Adding support for ultra high resolutions for various aspect ratios. NOTE: Font textures scale to resolution, increasing memory use.
  • Dropdowns in Run History screen are now left aligned so it works with Bigger Text mode better.
  • Locked characters are now grayscale in custom mode screen.
  • Re-adding longpress support for mouse and touchscreen modes (enabled in Settings), off by default.
  • Seed shown in the Run History Screen is now anchored in a specific location.
  • Shifted much of the Run History screen slightly right so it's more spacious for some languages.
  • Updating credits screen timing as there's more credits.
  • Updating Gremlin Wheel event so arrow is placed better based on aspect ratio.
  • Updating rich presence string so that Ascension and Floor number can be seen.
  • In touchscreen mode, certain strings now say tap instead of click.
  • In touchscreen mode, main menu text buttons are now larger and spaced twice as far apart.
  • In touchscreen mode, target-based cards are in targeting mode, they are now rendered larger and slightly higher.
  • In touchscreen mode, when dragging cards- the cards are now offset from the touchpoint.


Localization
  • Indonesian language support added.
  • Increasing card width space for CJK languages in Bigger Text mode.
  • Updates for DEU, DUT, EPO, FRA, IND, FRA, ITA, JPN, KOR, PTB, RUS, SPA, THA, TUR, UKR, VIE, ZHS, ZHT.