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Patch V2.2: Happy Holidays!

Happy Holidays!

We've got exciting collaborations, support for wider aspect ratios, performance improvements, and made a few balance changes to some cards.

Improvements! Tweaks!

While we're awaiting news from our publishing and porting teams for the Android mobile release, we're bringing some more of the under-the-hood improvements to PC! This includes support for ultrawidescreen up to 21:9 and various hitbox and font size improvements for our touchscreen mode and general performance improvements.

The Watcher joins Fraymakers

The Watcher is making an appearance in McLeodGaming's upcoming title: Fraymakers. Check them out and maybe pitch in to their Kickstarter if you want to see a crossover fighting game starring indie characters and a character creator. We think it's pretty cool!

SteelSeries Game Sense Support

We collaborated with SteelSeries to bring lighting effects to your gaming peripherals. Very shiny stuff.

Run Data
Our approximation of what the charts will look like.

We've been receiving a lot of requests for Slay the Spire run histories for data analysis projects. We've heard you! Our kind moderator and helper Jake/ilikeshiny (who's working on his own game PogoChamp by the way) has rounded up 27gb of data and pinned it to our #data-analysis channel at the Slay the Spire Discord server.

Do you want to see which cards are chosen most often in Act 2?
Which cards are picked more often for experienced players non-experienced players?
What's the winrate for Ascension 20?

All of these answers and more can be found in this archive of 77 million DEATHS runs of Slay the Spire.

Community Fan Art


Deck the Spire by Amanda Klein

Ironclad in Demon Form by /u/polyamorous_axolotl

This cultist engraving by /u/wildgearsart

Patch Notes

Hotfix (11/30/2020)

Fixed crash when playing game in aspect ratios taller than 4:3 (such as 5:4 resolutions like 1280 x 1024).

Balance
  • Accuracy card buffed. Damage increased from 3 -> 4.
  • Accuracy+ card buffed. Damage increased from 5 -> 6.
  • Aggregate card buffed. Energy gained every 6 -> 4 cards.
  • Aggregate+ card buffed. Energy gained every 5 -> 3 cards.
  • Blade Dance card buffed. 2 -> 3 shivs.
  • Blade Dance+ card buffed. 3 -> 4 shivs.
  • Bloodletting card buffed. Energy gain increased from 1 -> 2.
  • Bloodletting+ card buffed. Energy gain increased from 2 -> 3.
  • Dramatic Entrance card buffed. Damage increased from 6 -> 8.
  • Dramatic Entrance+ card buffed. Damage increased from 8 -> 12.
  • Eviscerate card buffed. Damage increased from 6 -> 7.
  • Eviscerate+ card buffed. Damage increased from 8 -> 9.
  • Good Instincts card buffed. Block increased from 5 -> 6.
  • Good Instincts+ card buffed. Block increased from 8 -> 9.
  • Hemokinesis card buffed. Damage increased from 14 -> 15.
  • Hemokinesis card buffed. HP loss decreased from 3 -> 2.
  • Hemokinesis+ card buffed. Damage increased from 18 -> 20.
  • Phantasmal Killer card buffed. Cost reduced from 2 -> 1.
  • Phantasmal Killer+ card buffed. Cost reduced from 1 -> 0.
  • Reflex card buffed. Card draw increased from 1 -> 2.
  • Reflex+ card buffed. Card draw increased from 2 -> 3.
  • Reprogram card Focus loss decreased from 2 -> 1.
  • Reprogram+ card changed. Focus loss, Strength, and Dexterity changed from 1 -> 2.
  • Rupture+ card buffed. Strength gain increased from 1 -> 2.
  • Rupture+ card nerfed. Energy cost 0 -> 1.
  • Sadistic Nature card buffed. Damage increased from 3 -> 5.
  • Sadistic Nature+ card buffed. Damage increased from 4 -> 7.
  • Scrape card draws 3 -> 4 cards.
  • Scrape+ card buffed. Damage increased from 9 -> 10.
  • Scrape+ card draws 4 -> 5 cards.
  • Slice card buffed. Damage increased from 5 -> 6.
  • Slice+ card buffed. Damage increased from 8 -> 9.
  • Sneaky Strike card buffed. Damage increased from 10 -> 12.
  • Sneaky Strike+ card buffed. Damage increased from 14 -> 16.
  • Storm of Steel card buffed. Cost lowered from 2 -> 1.
  • Storm of Steel+ card buffed. Cost lowered from 2 -> 1.
  • Swift Strike card buffed. Damage increased from 6 -> 7.
  • Swift Strike+ card buffed. Damage increased from 9 -> 10.


Bug Fixes
  • Bursts can now be Bursted properly.
  • Fixed Dropkick card not glowing under some conditions.
  • Fixed Foreign Influence card messing up card rewards by affecting the seed.
  • Fixed Grand Finale card not glowing under some conditions.
  • Fixed Heel Hook card not glowing under some conditions.
  • Fixed issue where the line below scores were always rendered (instead of fading in).
  • Fixed issue where Watcher couldn't receive Stuffed or Well Fed bonus scores.
  • Fixed No Block power allowing players to gain Block with Dexterity.
  • Fixed Sneaky Strike card not glowing under some conditions.
  • Fixed Spirit Shield's Block value not changing under some conditions.
  • Keys for the final act could be skipped if you proceed extremely fast.


UI and Effects
  • Increased line spacing in events when bigger text mode is on.
  • Main menu panel buttons now have a wider space for bigger and localized text to fit.
  • Adjusted various fonts to improve legibility.


Performance
  • Merged and adjusted fonts to improve performance and memory usage.
  • When closing a Single Card popup or Single Relic popup, the font texture is cleared to save memory.
  • When closing the Leaderboard screen, the font texture is cleared to save memory.
  • Some code cleanup/sharing for death and victory screens.


Localization
  • Updates for DEU, EPO, FRA, JPN, POL, SPA, TUR, VIE.