Update - v1.13.3
- New map: Many Islands Large (10p)
- New unit: Mech Engineer - T2 Mech builder with AA attack
- Path finding system has 2x-3x better performance and uses less memory.
- Team layout changer when hosting a game or in advanced skirmish. (eg easily switch to 5v5, 3v3v3, FFA and shuffle players)
- Better AI that is more aggressive late game.
- A new mod importer on android to make installing mods easy
- Support for loading compressed mods
- Game handles more mods installed at the same time
- Significantly reduced texture memory use on PC version
- Game doesn’t load data from inactive mods by default to save memory
- Running out of memory loading a texture replaces it with a placeholder and warns instead of crashing
- Running out of memory loading mod audio just warns instead of crashing
- Significantly reduced texture memory use on PC version
- Long list of new modding features for people to make cool mods with including creating their own custom resources, attaching units together, and controlling unit behaviour
- Advanced sandbox game setup
- New 'modded' tab in sandbox to sort through a large number of modded units
- Fixing desyncs playing multiplayer survival
- Any required mods now shown before joining a server in server list
- Lots of bug fixes
== Balance Changes ==
- Experimental Tank - Larger damage AoE, slightly slower attack
- Tesla Mech - Removed air attack
- Artillery Mech price changed $1700 -> $1400
- Heavy Artillery price changed $3800 -> $3100
- Artillery Turret - Larger AoE and slightly more damage