Update - v1.13.3
- New map: Many Islands Large (10p)
 - New unit: Mech Engineer - T2 Mech builder with AA attack
 - Path finding system has 2x-3x better performance and uses less memory.
 - Team layout changer when hosting a game or in advanced skirmish. (eg easily switch to 5v5, 3v3v3, FFA and shuffle players)
 - Better AI that is more aggressive late game.
 - A new mod importer on android to make installing mods easy
 - Support for loading compressed mods
 - Game handles more mods installed at the same time
- Significantly reduced texture memory use on PC version
 - Game doesn’t load data from inactive mods by default to save memory
 - Running out of memory loading a texture replaces it with a placeholder and warns instead of crashing
 - Running out of memory loading mod audio just warns instead of crashing
 
 - Significantly reduced texture memory use on PC version
 - Long list of new modding features for people to make cool mods with including creating their own custom resources, attaching units together, and controlling unit behaviour
 - Advanced sandbox game setup
 - New 'modded' tab in sandbox to sort through a large number of modded units
 - Fixing desyncs playing multiplayer survival
 - Any required mods now shown before joining a server in server list
 - Lots of bug fixes
 
== Balance Changes ==
- Experimental Tank - Larger damage AoE, slightly slower attack
 - Tesla Mech - Removed air attack
 - Artillery Mech price changed $1700 -> $1400
 - Heavy Artillery price changed $3800 -> $3100
 - Artillery Turret - Larger AoE and slightly more damage
 



