Possible Slowdown Cause (Need Testers)
Two or three people have complained that recent versions run more slowly (also I have to say "more slowly" because I'm a fucking English teacher unfortunately).
I forgot that about 2 or 3 months ago I changed the main game loop from the usual do/loop loop to a for/next loop in which I reset the variable at the end every time. I got this advice from the DBP forums saying it was a problem in the C++ source code, and sure enough it squeezed another 2-3 FPS on both my old-ass computers.
However, it just donged on me that this may not be the case for newer computers. Hence, I want to provide a link to a new exe called "Brigand Test.exe". You can place it in the game folder and run it from there if you are having framerate problems to see if it's a little faster. Definitely looking forward to replies.
Download Link: https://drive.google.com/file/d/1uYG1Etcbi-lnmzDfAhxGPj3scUhuS3EN/view?usp=sharing
I forgot that about 2 or 3 months ago I changed the main game loop from the usual do/loop loop to a for/next loop in which I reset the variable at the end every time. I got this advice from the DBP forums saying it was a problem in the C++ source code, and sure enough it squeezed another 2-3 FPS on both my old-ass computers.
However, it just donged on me that this may not be the case for newer computers. Hence, I want to provide a link to a new exe called "Brigand Test.exe". You can place it in the game folder and run it from there if you are having framerate problems to see if it's a little faster. Definitely looking forward to replies.
Download Link: https://drive.google.com/file/d/1uYG1Etcbi-lnmzDfAhxGPj3scUhuS3EN/view?usp=sharing