Version 10.3
There's been an ongoing reported problem of teammates becoming non-sentient (either obtainable or normal objects), along with lots of screenshots and save files, which I have never been able to recreate. So now, I have just put in a cheap-ass quick-fix that tests for all your teammates and makes sure they are type sentient (not normal or obtainable). Also, I fixed that character screen lock bug that would happen 50% of the time if you were on "smooth" game speed. Finally, fixed a couple throwing problems and some PANAMA scripts.
Complete list of fixes:
SOURCE CODE:
-Throwing weapons at cement or metal materials will break the weapon (used to work, then stopped, then fixed).
-Quick fix that automatically sets party members to type sentient (hopefully fixing a bug I was never able to recreate).
-Setting a sentient object to normal will automatically stop animation and destination.
-Fixed bug where character screen would lock up half the time on "smooth" game speed.
SCRIPTS:
-Fixed Gaozhong's final dialogue.
-(PANAMA) Rescuing pirates on Kalfu Farms from carrion demons now grants 3 skill points and +10% respect.
-(PANAMA) Fixed bug where android would still move without animations in Lago Miraflores after being disabled.
-(NIGHTMARE) Fixed Throw Weapon bug causing Strength to increase permanently (leftover throw toggle that I abandoned).
Complete list of fixes:
SOURCE CODE:
-Throwing weapons at cement or metal materials will break the weapon (used to work, then stopped, then fixed).
-Quick fix that automatically sets party members to type sentient (hopefully fixing a bug I was never able to recreate).
-Setting a sentient object to normal will automatically stop animation and destination.
-Fixed bug where character screen would lock up half the time on "smooth" game speed.
SCRIPTS:
-Fixed Gaozhong's final dialogue.
-(PANAMA) Rescuing pirates on Kalfu Farms from carrion demons now grants 3 skill points and +10% respect.
-(PANAMA) Fixed bug where android would still move without animations in Lago Miraflores after being disabled.
-(NIGHTMARE) Fixed Throw Weapon bug causing Strength to increase permanently (leftover throw toggle that I abandoned).