Warlordocracy Early Access v7.1 to 7.4
EARLY ACCESS 7.4:
-Travelling now requires party to be gathered again.
-Fire and flash effect objects now cancel concealment.
-Decreased distance penalty for ranged attacks slightly.
-Effect objects like fire and transition arrows are no longer affected by map colors.
-Removed dialog window when party members die (reputation dialog still displays).
-New script boolean: "if_mapDark" to test if all 3 map colors at at or below 120.
-Night time and "dark" maps (-Prowling ability now uses "if_mapDark" boolean, not "if_mapNoNight".
-Remapping hotkeys is now available in the main menu, removed ESC and number keys as options.
-Fixed default hotkeys for quicksave and quickload (F5 and F9).
-Fixed bugs: crash on using missile weapons, audio settings.
-Added objects: ladderSewer, broken furniture (lots).
-Added ambient sounds: dungeon.wav, scary2.wav.
-Added new readable texts.
-Fixed gameover music.
-Updated Manuals.
EARLY ACCESS 7.3:
-Barrels now have shorter selection detection.
-Tooltips no longer get cut off at screen edge, improved color.
-Added hotkeys settings in journal window (not in main menu yet).
-Perfected position camera function, allowed increased zoom-in for hi res.
-Fixed more hi-res bugs, centering character, map scroll borders, weather, etc.
-Foraging for resources with Naturalism can now only be done at campfires (not stoves, etc.).
-Lockpicking more advanced doors and chests now requires higher level of Cunning.
-Improved contract item descriptions and included respect requirements.
-Added objects: lightLamp, chest4, sandDune, plantDesert.
-Added item: broom (break in half to get 2 sticks).
EARLY ACCESS 7.2:
-Fixed lots of interface bugs at hi-res settings.
-Added hi res HUD images, extended text wrapping, stretched weather.
-Attacking now requires and drains 1 Meta (Meta regenerates as of v6.5).
-Fixed bug where mobile sprites standing in slow tiles (sand, water) wouldn't be cut off at screen edge.
-Added objects: pipes, gears, factoryEquip, switch.
EARLY ACCESS 7.1:
-Included font and resolution options.
-Completely reworked settings in menu and journal.
-Map tile step sounds now only trigger for party members.
-Fixed tooltip bug in inventory and character windows from last patch.
-Added objects: paintings (lots), table3, fireplace, pillarBig, curtains, block, blockBig, drainSewage, footholes.
-Updated Player's Manual with henchmen section.