Warlordocracy Demo v37
Link: https://store.steampowered.com/app/1748160/Warlordocracy/
Hopefully the 2nd to last demo before I start working on the full game. Once all the basics are finished, pumping out the story will be easy. Complete list of fixes:
-Improved bow accuracy.
-Improved party dialogue.
-Improved militia soldier patrol AI.
-Game now prompts you if you want to overwrite a save with the same name.
-Fixed problem in Lockdell Docks where one seastar is inaccessible (behind southern building).
-Fixed bug where bird animations would be fucked up when they reappear in the morning.
-"If_objNear" script commands now return 0 if failed to pick an object.
-Fixed music tracks in Tuskwood Heights and Bandit Camp scripts.
-Made 3 doorways in Lockdell Market double-wide.
Hopefully the 2nd to last demo before I start working on the full game. Once all the basics are finished, pumping out the story will be easy. Complete list of fixes:
-Improved bow accuracy.
-Improved party dialogue.
-Improved militia soldier patrol AI.
-Game now prompts you if you want to overwrite a save with the same name.
-Fixed problem in Lockdell Docks where one seastar is inaccessible (behind southern building).
-Fixed bug where bird animations would be fucked up when they reappear in the morning.
-"If_objNear" script commands now return 0 if failed to pick an object.
-Fixed music tracks in Tuskwood Heights and Bandit Camp scripts.
-Made 3 doorways in Lockdell Market double-wide.