Warlordocracy Chapter 2 has dropped:
https://store.steampowered.com/app/2498110/Warlordocracy_Ch_2/Here's a list of all the updates since the last cross-promo.
Update v10.0:-Finished Chapter 2 Early Access (on Steam tomorrow)!
-Climbing ropes and vines now requires 30 Meta.
-Fixed bug where changing to a new map made all mobiles face north.
-Fixed bug from a few patches ago where fire and other effects weren't moving.
-Effect objects like fire are now automatically set to temporary (disappear after leaving map).
-R-Clicking usable items in inventory no longer changes equipment (changed "pickEquip" to "pickDefault" in item use scripts).
-Bottles of miscellaneous substances (boomdust, etc.) now have script that lets you pour it out for empty bottle.
-Made HUD updates for party member conditions more efficient.
-New gemcracks (no scripts yet): gemPyro, gemCryo, gemBio.
-New items: counterfeit coins, counterfeit plate.
Update v9.9:-Usable objects now run check scripts immediately after map load (light sources, etc.).
-Fixed script bug where Commander Ralo and Murag would drop papers for Ch.2 when killed in Ch.1.
-Attacking the bandit camp in Ch.1 now causes Murag to automatically flee with Favius (so the story won't break).
-New main character in Ch.1: Numbers, a bandit accountant who surrenders, improved some other dialogue.
-Sounds and game messages no longer play if map isn't yet loaded (for respawn scripts, etc.).
-Time pass dialogue window no longer displays when you travel to new maps.
-Forges now produce light (like campfires and streetlights).
-Slime monsters are now of the "fungus" species.
-Lots of Chapter 2 progress (alpha on Patreon).
Update v9.8:-AI now checks for non-diagonal paths (L-shape), greatly improving pathfinding.
-Mobiles can now move diagonally across blocked tiles (to make collision less annoying).
-Bandits, militia, pirates, etc. have lots of new death sounds, new riot ambient sound.
-Campfires now create light effect (reveal concealed characters).
-Fixed bug where weapons were being drawn on unconscious mobiles.
-Fixed bug with real backspace key in virtual keyboard.
-Fixed bug where "destroyAll" command wasn't working.
-Fixed bug with music spazzing out on map change.
-New encyclopedia entries: status effects.
-New pirate henchman: Moon Markswoman.
-New script command: "stopSounds".
-Lots of Chapter 2 progress (alpha on Patreon).
Update v9.7:-Virtual keyboard working if touchscreen mode is turned on in settings.
-Greatly improved framerate and pathfinding when setting multiple party destinations.
-Character window button "Dismiss" now also lets you talk to and examine party members (for touchscreen mode).
-Ranged attacks can now be evaded, attacking flying targets with melee now miss automatically.
-Decreased evasion of birds from 100% to 50%, decreased Y selection size of boars.
-Tooltips now affected by HUD opacity in settings, other HUD improvements.
-Mobiles now auto-change command to attack if target becomes hostile.
-Added factions, status effects, and some locations to encyclopedia.
-Added encyclopedia option to list all entries in a given topic.
-Now only the main character can talk to other party members.
-Lots of Chapter 2 progress (alpha on Patreon).
-Added lots more human voice sound effects.