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Brigand: Oaxaca News

Version 11.4

I fixed some world shortcut bugs and deleted a bunch of redundant object DBO and X model files in the story assets folders. Also, your Mom is a redundant X model asset file.

Complete list of fixes:

SCRIPTS:
-Fixed pump switches on Oil Platform so they can't be triggered from outside the shaft (checks player position).

RESOURCES:
-Deleted lots of redundant model files (X and DBO) from the story folders, because they already exist in the DEFAULT assets folder.

STORY FILES: (requires starting a new game)
-Fixed accidental shortcut from Mad Dog Gorge to Scumlands (which would break the story).

Version 11.3

Here's a very special fuck you to Philosophy of Game :)

-Fixed bug where you can save Junebug in Pochutla apartments.
-Fixed bug where you can kill McVannon in the Beneath the Ruins map.

Here's two middle fingers, buddy. Sit and spin.

https://www.youtube.com/watch?v=cdUI8PTfMyI

Warlordocracy Early Access v3.0

I finished a kind of half-assed map for the Chapter 2 demo. It's locked until you beat Chapter 1. Saving gets disabled so you don't ruin your saved party.

Complete list of fixes:

-Finished a single-map demo of Ch.2 with saving disabled (must beat Ch.1 to unlock).
-Added new script command: "stopCombat" to reset everyone's targets and stop.
-Improved some dialogue.

Version 11.1B

Fixed a couple of script bugs thanks to GAMBERETTO and mmD. Gonna finish the Warlordocracy Ch.2 Demo in a couple days before I have to do a real job again.

-Made it impossible to extract Junebug from the sewers if you killed Garcia (soft-locking the game).
-Fixed bug where killing Ozee while controlling a character other than main player and setting off H-bomb.

Warlordocracy Early Access v2.9

Link: https://steamcommunity.com/app/1748160

Complete list of updates:

-Added skill descriptions to character creation and updated Ch.2 party import and character creation.
-Finally fixed party members switching to unarmed while having a non-weapon equipped and no other weapon available.
-Limited "inputText" command (including player name) to 20 characters; world editor commands capped at 100.
-Fixed problem with initial weather in Tutorial and Lockdell Market (now clouds in Lockdell initially).
-Erased recruit party member objectives after travelling by caravan in Ch.1.
-Changed Interact hotkey to E and Select All/None to Z.
-Added skill training if making new character in Ch.2.
-Decreased weight of caltrops from 5 to 3.