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Brigand: Oaxaca News

Version 10.3

There's been an ongoing reported problem of teammates becoming non-sentient (either obtainable or normal objects), along with lots of screenshots and save files, which I have never been able to recreate. So now, I have just put in a cheap-ass quick-fix that tests for all your teammates and makes sure they are type sentient (not normal or obtainable). Also, I fixed that character screen lock bug that would happen 50% of the time if you were on "smooth" game speed. Finally, fixed a couple throwing problems and some PANAMA scripts.

Complete list of fixes:

SOURCE CODE:
-Throwing weapons at cement or metal materials will break the weapon (used to work, then stopped, then fixed).
-Quick fix that automatically sets party members to type sentient (hopefully fixing a bug I was never able to recreate).
-Setting a sentient object to normal will automatically stop animation and destination.
-Fixed bug where character screen would lock up half the time on "smooth" game speed.

SCRIPTS:
-Fixed Gaozhong's final dialogue.
-(PANAMA) Rescuing pirates on Kalfu Farms from carrion demons now grants 3 skill points and +10% respect.
-(PANAMA) Fixed bug where android would still move without animations in Lago Miraflores after being disabled.
-(NIGHTMARE) Fixed Throw Weapon bug causing Strength to increase permanently (leftover throw toggle that I abandoned).

Warlordocracy Early Access v1.0

Warlordocracy Early Access has launched. It's only Chapter 1 and the World Editor, but you can import your entire party, inventory, reputations, and respect into the next chapter (or other stories). When the remaining issues are fixed, pathfinding improves, and the chapter is expanded a little, early access will end and the price will increase. So get it now.

Link: https://store.steampowered.com/app/1748160/Warlordocracy/

Main Issues:

-The pathfinding AI is still shit (order direct routes when you can for now).
-When you recruit multiple characters into your party, it gets a little choppy.
-Plan to improve inventory management, with item dragging mechanics.
-Plan to add another couple of maps and side quests to Chapter 1.

Complete List of Updates:

-Finished Ch.1.
-Now two separate EXEs, one for the world editor.
-Party can now be exported to other stories (or "chapters").
-Added option to save party backup in Chapter 2 Limbo map.
-Removed "(Attack)" indicator at end of player dialogue lines to make it harder.
-Added merchant characters to buy stacks of a certain item (depending on map), and sell goods.
-Fixed major problem where party members would attack after initiating dialogue with player.
-Fixed major problem with party destinations if commanding them individually.
-Added new script boolean to check for party level: "if_partyLvl".
-Fixed bug with "if_objHave" command's optional count parameter.
-Sped up framerate with large parties a little.
-Increased bird movement speed from 2 to 3.
-Added one more outer zoom level (30%).
-Updated Player's and Builder's Manual.
-Improved some dialogue.

Throwing Weapons Break Again When Thrown at Metal or Stone

For some reason, I stopped making spears, glaives, and throwing knives break when you throw them at stone or metal. I have since corrected this mistake. Throwing weapons will break if they hit hard surfaces.

Also, I'm waiting for Steam approval to release Warlordocracy Early Access. Should be a couple more days.

5 Year Anniversary

Official 5-year anniversary of the release of Brigand: Oaxaca, and thanks to all the players out there, I'm still stacking pesos like El Chapo. Tell your friends so I can keep making money while I pump out Warlordocracy without getting a real job.

Early Access for Warlordocracy in 4 days. It's only gonna be $4.99 for Chapter 1 and the world editor, but you will be able to import your entire party, inventory, and list of reputations into Chapter 2 when it's ready. When that happens, I'm raising the price of Chapter 1 to $9.99 and the editor.

Also, I'm gonna be moving on July 19th and I'll have no internet connection until the 23rd, so gonna be radio silent for a while.

Warlordocracy Demo v46

Small demo update, but I'm still working on the full version of Chapter 1. Early access July 15th, bitches.

Steam Link: https://store.steampowered.com/app/1748160/Warlordocracy/

Complete list of demo updates:

-Arrows now weigh 0 stones instead of 1.
-Added script commands: "mapTile3x3", "mapBlock3x3", etc.
-Fixed ability targeting so Smash Object targets containers instead of shit in the container.
-Gave abilities to Brayna for training: Douse Arrow, Economics.
-Fixed render depth with flying baddies and weather.
-Updated Player's Manual and World Atlas docs.
-Improved some tiles and sprites.