Hotfix #3
Sorry this will hopefully be the last hotfix for a bit.
- Removed an old armor asset that would rarely drop but be unequippable if found
- Fixed an icon issue
- Tweaked Frozen Fort's lighting
- Added a barrier in Frozen Fort to prevent falling out of the map in certain locations
- Schematics are now 'spent' when given to Frankie
- Schematic descriptions are now fixed
- Re-added the horses to the prologue
- Fixed an issue where you could slow your fall if spamming certain moves
- Fixed the deer material
- Fixed an issue where an animation on the Commons would jitter
- Fixed an issue where Commons always tried to hold a weapon, even when unarmed
- Tweaked Cliffside's lighting, fixed a shader issue that was preventing some post processing effects from showing
- 'Boss' variants are now significantly less bright when dying
- Added a Legion helmet variant that rarely drops (~1% drop rate)
- Removed an old armor asset that would rarely drop but be unequippable if found
- Fixed an icon issue
- Tweaked Frozen Fort's lighting
- Added a barrier in Frozen Fort to prevent falling out of the map in certain locations
- Schematics are now 'spent' when given to Frankie
- Schematic descriptions are now fixed
- Re-added the horses to the prologue
- Fixed an issue where you could slow your fall if spamming certain moves
- Fixed the deer material
- Fixed an issue where an animation on the Commons would jitter
- Fixed an issue where Commons always tried to hold a weapon, even when unarmed
- Tweaked Cliffside's lighting, fixed a shader issue that was preventing some post processing effects from showing
- 'Boss' variants are now significantly less bright when dying
- Added a Legion helmet variant that rarely drops (~1% drop rate)