August Updates!
So there has been like a whole lot of changes that I haven't been talking about much. The last few months have been crazy and I suspect that will continue for a while.
Here is the inventory notebook. (Some of the art in it is placeholder.)
Not only is it diegetic, but can be used with a bunch of different screensizes and splitscreen, which is cool.

More weapons and stuff. The art has been changed around quite a bit, and will likely change a bit more.

As requested by various people, an option for 3rd person.

I'd love to talk about the grapplehook next but it still needs a few adjustments before I can really show it off.
There are also a handful of graphical changes that will be done and I may also talk about that. Not as exciting, sure, but it is interesting to see how the art developers over time.
Here is the inventory notebook. (Some of the art in it is placeholder.)
Not only is it diegetic, but can be used with a bunch of different screensizes and splitscreen, which is cool.

More weapons and stuff. The art has been changed around quite a bit, and will likely change a bit more.

As requested by various people, an option for 3rd person.

I'd love to talk about the grapplehook next but it still needs a few adjustments before I can really show it off.
There are also a handful of graphical changes that will be done and I may also talk about that. Not as exciting, sure, but it is interesting to see how the art developers over time.