Alpha 55 - Hotfix 3
Hello everyone,
A new Hotfix (3) for Alpha 55 (regular and experimental) is now available!
Bug Fixes:
01. Fixed: Missing/Not equipped (from inventory) item in hand after the previous item was added to a Composter (corrupted auto-equip)
02. Fixed: Missing/Not equipped (from inventory) item in hand after the previous item was added to a Plant Place (corrupted auto-equip)
03. Fixed: Missing/Not equipped (from inventory) item in hand after the previous item was added to a Pack (corrupted auto-equip)
04. Fixed: Not able to add Fruit to Composter when the Composter is empty
05. Fixed: Not possible to add Coconut Husk to Composter
06. Fixed: Not possible to add Coconut Fiber to Composter
07. Fixed: Total UI unresponsiveness in case of holding a Bow and trying to equip anything to hand
08. Fixed: Sometimes it is possible to add (not intentionally) the Bow to Pockets - messes up the Inventory mechanics
09. Fixed: After dropping a Bow sometimes all further Inventory operations were unresponsive
10. Fixed: Fake Bow left in hand after it was equipped and later a new/loaded game was started
11. Fixed: Wrong Bow animation (Aiming instead of simply Holding) when it was lately Aimed before the actual new/loaded game was started
12. Fixed: Total UI unresponsiveness in case of Aiming a Bow and trying to drop something from the Inventory
13. Fixed: Fake Arrow in the equipped Bow (when there wasn't any Arrow added yet) when the Bow was lately Aimed before the actual new/loaded game was started
14. Fixed: Not possible to Craft with Old Knife
15. Fixed: Displaying always 'Primitive Knife' in recipes even if it is possible to use Old Knife too (Now displays only 'Knife')
16. Fixed: Displaying always 'Primitive Hammer' in recipes even if it is possible to use Old Hammer too (Now displays only 'Hammer')
17. Fixed: Solves Possible to take the Water holder from the Dew Catcher again after it was already took (and there wasn't any Water holder in the the catcher)
18. Fixed: Possible to add multiple Water holders to Dew Catcher even if there was already added another one earlier
19. Fixed: Sometimes disappearing equipped object from hand when dropping other object from the Inventory by using the 'Drop' button
20. Fixed: Sometimes incorrect Composting speed (too slow or too fast)
21. Fixed: Reused already ripen fruits (from game played before the actual game was started/loaded) on game start even when there shouldn't be ripen fruits yet
22. Fixed: Fruit Trees not grow fruits until the day which was the last day in the previously played game
23. Fixed: Not deactivated pressed state (still Red) of the 'Exit' button after pressed/released
24. Fixed: MainMenu plays 'Button pressed' sound for every 'Escape' button press (even when it shouldn't)
25. Fixed: Escape button not closes the 'Credits' screen
26. Fixed: Pressing 'Escape' button in 'Continue game' screen closes the 'Single player' submenu
27. Fixed: Not deactivated pressed state (still Red) of the 'Continue' button after pressed/released
28. Fixed: Pressing 'Escape' button in 'Load game' screen closes the 'Single player' submenu
29. Fixed: Not deactivated pressed state (still Red) of the 'Load' button after pressed/released
30. Fixed: Not deactivated pressed state (still Red) of the 'Profiles' button after pressed/released
31. Fixed: Pressing 'Escape' button in 'Profiles' screen sometimes closes the 'Single player' submenu
32. Fixed: Pressing 'Escape' button in 'Help' screen (opened from ingame Pause menu) closes the 'Pause' menu too
33. Fixed: Pressing 'Escape' button in 'Save' screen (opened from ingame Pause menu) closes the 'Pause' menu too
34. Fixed: Not deactivated pressed state (still Red) of the 'Save' button after pressed/released
35. Fixed: Pressing 'Escape' button in 'Quit to Mainmenu' screen (opened from ingame Pause menu) closes the 'Pause' menu too
36. Fixed: Not deactivated pressed state (still Red) of the ''Quit to Mainmenu' button after pressed/released
We would like to thank you all for your support, bug reports and feedback.
Best regards,
G4GTeam.
A new Hotfix (3) for Alpha 55 (regular and experimental) is now available!
Bug Fixes:
01. Fixed: Missing/Not equipped (from inventory) item in hand after the previous item was added to a Composter (corrupted auto-equip)
02. Fixed: Missing/Not equipped (from inventory) item in hand after the previous item was added to a Plant Place (corrupted auto-equip)
03. Fixed: Missing/Not equipped (from inventory) item in hand after the previous item was added to a Pack (corrupted auto-equip)
04. Fixed: Not able to add Fruit to Composter when the Composter is empty
05. Fixed: Not possible to add Coconut Husk to Composter
06. Fixed: Not possible to add Coconut Fiber to Composter
07. Fixed: Total UI unresponsiveness in case of holding a Bow and trying to equip anything to hand
08. Fixed: Sometimes it is possible to add (not intentionally) the Bow to Pockets - messes up the Inventory mechanics
09. Fixed: After dropping a Bow sometimes all further Inventory operations were unresponsive
10. Fixed: Fake Bow left in hand after it was equipped and later a new/loaded game was started
11. Fixed: Wrong Bow animation (Aiming instead of simply Holding) when it was lately Aimed before the actual new/loaded game was started
12. Fixed: Total UI unresponsiveness in case of Aiming a Bow and trying to drop something from the Inventory
13. Fixed: Fake Arrow in the equipped Bow (when there wasn't any Arrow added yet) when the Bow was lately Aimed before the actual new/loaded game was started
14. Fixed: Not possible to Craft with Old Knife
15. Fixed: Displaying always 'Primitive Knife' in recipes even if it is possible to use Old Knife too (Now displays only 'Knife')
16. Fixed: Displaying always 'Primitive Hammer' in recipes even if it is possible to use Old Hammer too (Now displays only 'Hammer')
17. Fixed: Solves Possible to take the Water holder from the Dew Catcher again after it was already took (and there wasn't any Water holder in the the catcher)
18. Fixed: Possible to add multiple Water holders to Dew Catcher even if there was already added another one earlier
19. Fixed: Sometimes disappearing equipped object from hand when dropping other object from the Inventory by using the 'Drop' button
20. Fixed: Sometimes incorrect Composting speed (too slow or too fast)
21. Fixed: Reused already ripen fruits (from game played before the actual game was started/loaded) on game start even when there shouldn't be ripen fruits yet
22. Fixed: Fruit Trees not grow fruits until the day which was the last day in the previously played game
23. Fixed: Not deactivated pressed state (still Red) of the 'Exit' button after pressed/released
24. Fixed: MainMenu plays 'Button pressed' sound for every 'Escape' button press (even when it shouldn't)
25. Fixed: Escape button not closes the 'Credits' screen
26. Fixed: Pressing 'Escape' button in 'Continue game' screen closes the 'Single player' submenu
27. Fixed: Not deactivated pressed state (still Red) of the 'Continue' button after pressed/released
28. Fixed: Pressing 'Escape' button in 'Load game' screen closes the 'Single player' submenu
29. Fixed: Not deactivated pressed state (still Red) of the 'Load' button after pressed/released
30. Fixed: Not deactivated pressed state (still Red) of the 'Profiles' button after pressed/released
31. Fixed: Pressing 'Escape' button in 'Profiles' screen sometimes closes the 'Single player' submenu
32. Fixed: Pressing 'Escape' button in 'Help' screen (opened from ingame Pause menu) closes the 'Pause' menu too
33. Fixed: Pressing 'Escape' button in 'Save' screen (opened from ingame Pause menu) closes the 'Pause' menu too
34. Fixed: Not deactivated pressed state (still Red) of the 'Save' button after pressed/released
35. Fixed: Pressing 'Escape' button in 'Quit to Mainmenu' screen (opened from ingame Pause menu) closes the 'Pause' menu too
36. Fixed: Not deactivated pressed state (still Red) of the ''Quit to Mainmenu' button after pressed/released
We would like to thank you all for your support, bug reports and feedback.
Best regards,
G4GTeam.