Alpha 59.E1 - Hotfix 1
Hello everyone,
A new Hotfix (1) for Alpha 59.E1 (experimental) is now available!
Changelog:
01. Fixed an issue where dragging/moving an object was duplicated (after save/load) instead of being dragged/moved
Previous fixes:
01. Fixed an issue where the game hang up at startup, freezing the loading bar (loading pre-A59.E1 save)
02. Fixed an issue where equipping multiple Small Sticks, Long Sticks, Palm Fronds was causing the objects to behave incorrectly when dropped (ghosting in hand, not accessible, not placed in hand correctly etc.)
03. Fixed an issue where picking up multiple Small Sticks, Long Sticks, Palm Fronds would land straight into the Inventory instead of the hand
04. Fixed an issue where the notification text "Collides: " was not displaying the correct name of the colliding objects
05. Fixed an issue where the "fastened" state of Rudders, Sail Masts and Sails was resetted upon saving/loading the game
06. Fixed an issue where it was not possible to hit spawned objects without having to move them first
07. Fixed an issue where starting "FastSail" was not possible in certain scenarios
We would like to thank you all for your support, bug reports and feedback.
Best regards,
G4GTeam.
A new Hotfix (1) for Alpha 59.E1 (experimental) is now available!
Changelog:
01. Fixed an issue where dragging/moving an object was duplicated (after save/load) instead of being dragged/moved
Previous fixes:
01. Fixed an issue where the game hang up at startup, freezing the loading bar (loading pre-A59.E1 save)
02. Fixed an issue where equipping multiple Small Sticks, Long Sticks, Palm Fronds was causing the objects to behave incorrectly when dropped (ghosting in hand, not accessible, not placed in hand correctly etc.)
03. Fixed an issue where picking up multiple Small Sticks, Long Sticks, Palm Fronds would land straight into the Inventory instead of the hand
04. Fixed an issue where the notification text "Collides: " was not displaying the correct name of the colliding objects
05. Fixed an issue where the "fastened" state of Rudders, Sail Masts and Sails was resetted upon saving/loading the game
06. Fixed an issue where it was not possible to hit spawned objects without having to move them first
07. Fixed an issue where starting "FastSail" was not possible in certain scenarios
We would like to thank you all for your support, bug reports and feedback.
Best regards,
G4GTeam.