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  3. Dungeon Defenders Patch 10.5.19

Dungeon Defenders Patch 10.5.19

[h2]New Content[/h2]
  • Chromatic Defender achievement for having Ruthless Defender then beating all maps from Spooktacular Bay to Challenge: Scorched Arabia on the Lost Quests tab and all maps from Warping Core Pack II: Part 1 to Boss Rush II on the challenges tab on Nightmare difficulty
  • Added Chromatic Gemstone core tied to new Chromatic Defender achievement
  • Chromatic Defender accessories are given on tavern load, similar to Eternal Defender accessory set
  • Made teleport not automatic after second wave of Boss Rush II, now need to use a portal


[h2]Balance Changes[/h2]
  • Reduced Euclasse Health by 10% on Boss Rush II
  • Reduce resistances on Ruthless 4p Wave 17 Mech and Flying Mech by 20% on Boss Rush II
  • Decreased base EV resistance on Ruthless 4p Wave 17 of Boss Rush II by 15%
  • Decreased core priority on Crystalline Resurgence 2
  • Buffed the drop quality for the following maps:
    • Ruthless Servants Quarters - Same drop quality as Crystal Cave
    • Ruthless Castle Armory - Same drop quality as Crystal Cave
    • Ruthless Hall of Court - Same drop quality as Crystal Cave
    • Ruthless Throne Room - Same drop quality as Crystal Cave
    • Ruthless Tavern Defense - Same drop quality as Coastal Bazaar
    • Ruthless Arcane Library - Same drop quality as Sky City
    • Nightmare Buccaneer Bay - Same drop quality as Coastal Bazaar
    • Tinkerer's Workshop - Same drop quality as Infested Ruins
    • Sky Spooktacular - Same drop quality as Infested Ruins
    • Frostdale Royal Court - Same drop quality as Crystal Cave
  • Increased SAM turret level requirement to 35



[h2]Bug Fixes[/h2]
  • Fixed regression on Northern Fish Wyverns not moving on Ruthless Temple of Water
  • Fixed Vampire Halberd not spawning with Projectile Speed
  • Made wicked glasses not affected by map of the week
  • Fixed pathing on one side of Lover's Paradise copters, where they would try to fly through a pillar
  • Fixed detonate traps using a non-existing animation on Barbarian
  • Fixed localization packages to use Ranked name instead of Trendynet
  • Fixed spawns not being set at final map switch on Boss Rush II
  • Fixed spelling mistake in description of Eyeball on Treadmill
  • Fixed incorrect pointer on Sludge Launcher slowness percentage
  • Fix for Jester's Tower Move ability having some towers be on the incorrect z height: Mortar Tower, Mushroom Spore, Seed Bomb and Shroom Pit
  • Fixed Hand of the Queen displaying the wrong damage numbers
  • Made items with the Event Item tag unsellable
  • Made it so a enemy slowness buff ending doesn't remove the speed multiplier if a target is on ensnare
  • Fixed Etheria Gauntlet guardians sometimes rolling without boosts
  • Fixed improper tags on the following defences sounds:
    • All summoner summons command sounds
    • All Series EV towers.
    • Warden's Angry Blossom, Wisp Den and Shroom Pit.
    • All hermit towers besides Nature's Pylon which was working correctly.
    • Huntress's Gas Trap.
    • Apprentice's Magic Missile Tower.
    • Jester's Party Popper Tower.
  • Removed super wyvern has spawned string from Uber Death from Above
  • Made EV death stop Fish spawners on Boss Rush II
  • Made Staff of Flowers always spawn in with projectiles
  • Changed Vanadis, Ork Hat and Morrago's Secret Treasure VFX buffs to use new socket templates
  • Redid Ork Hat vfx so it works on low settings
  • Changed the following accessories to use new socket names. Should fix a lot of placement on different character skins:
    • Glasses Socket: librarian glasses, delver's glasses, santa's glasses, wicked shades, bonny glasses, mask08 (funny glasses), black shades, Glass Mask, Gargoyle Mask, Zamira Mask, Masquerade
    • Eye Patch Socket: eye patch, elegant eye patch, magic monocle, mask09 (default monocle), Final Patch
    • Facia lHair Socket: xmas beard, dastardly moustache, oni mask, bunny whiskers
    • Ear Sockets: Cat Ears
  • Fixed Santa Apprentice having mask accessories fly off his face
  • Changed damage reduction tooltip on forest golem to be multiplicative instead of percentage
  • Fixed Moonbase Tavern select text being off-centered


[h2]UI Changes[/h2]
  • Made detail popups on Game Stats UI hide the Hero Awards so the images and text are not in front of the new popup
  • Changed banned message
  • Leaderboard UI change on to show all map names instead of only base campaign and base challenges
  • Leaderboard UI changes to get difficulty name from set one instead of from string
  • Player Stats UI fix for ruthless difficulty ribbon being cut off the screen
  • Added "MOTW: " to the start of the map name if it's the map of the week on Game Select UI


For Etheria!