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Dungeon Defenders News

Dungeon Defenders Patch 10.5.13

[h2]Balance Changes[/h2]
More trap and Mortar tower changes will come next patch, as Inferno Trap and Mortar FIre Damage are underperforming even with these latest batch of changes
  • Chanticleer's Chandelier Balance Changes:
    • Increased max bounces from 10 to 15
    • Tweaked some settings on projectile dampening to make it lose less speed in the air
    • Increased maximum projectile radius to be overall bigger, and consistent in size regardless of staff charge percent
    • Lowered fall off damage from .6 to .5
    • Damage against towers increased by 20%
  • Proximity Mine Trap
    • Range Scale 1 -> 1.2
    • Increased tower damage scaling with tower damage stat and base damage
  • Etherian Spike Trap
    • Range Scale 1 -> 1.05
    • Increased tower damage scaling with tower damage stat and base damage
  • Inferno Trap
    • Range Scale 1 -> 1.1
    • Increased tower damage scaling with tower damage stat and base damage


[h2]Bug Fixes[/h2]
  • Fixed player leaving setting lives to a lower amount than intended on Boss Rush II
  • Made it so you can't spawn in after wave 17/18 on boss rush II if you weren't already alive on wave 16
  • Removed Elemental Scaling from core staff drops for the following maps: Lifestream Hollow, Winter Wonderland and Striking Tree
  • Increased swing speed on Sword of Hearts by 12.5% (Was lower than other similar swing speed swords)
  • Fixed nature's pylon not showing their vfx on low graphic settings


For Etheria!

Dungeon Defenders Patch 10.5.12

[h2]Balance Changes[/h2]
  • Added Harbingers to Chicken Challenge on Ruthless
  • Reduced number of lives on Chicken Challenge on Ruthless to 6 from 10
  • Increased Mortar Tower damage radius from 750 to 1250
  • Decreased Max Projectile Speed by 70% on Ruthless Chanticleer's Chandelier
  • Added damage explosion fall off on Ruthless Chanticleer's Chandelier
  • Added fire damage DoT on Mortar Tower


[h2]Bug Fixes[/h2]
  • Made Ruthless Chanticleer's Chandelier projectile have distance
  • Fixed radius on Ruthless Chanticleer's Chandelier
  • Reduced maximum bounces on Ruthless Chanticleer's Chandelier
  • Fixed Old One health scaling on Nightmare True Boss Rush


For Etheria!

Dungeon Defenders Patch 10.5.11

[h2]Visual Changes[/h2]
  • Added UI element to pause screen that shows if you've correctly loaded the map of the week


[h2]Bug Fixes[/h2]
  • Fixed gravity being read from a config file


For Etheria!

Dungeon Defenders Patch 10.5.10

Triple patch day to address Assault Pack difficulty changes

[h2]Balance Changes[/h2]
  • Nerfed Ruthless Rainbow Unicorn damage by 10%
  • Increased mana dropped by towers on Assault Pack maps
  • Reduced Fireball and Bowling Ball towers health on Assault Pack part 1 and 3
  • Reduced mob hp on Ruthless Assault pack by 40% to 50%
  • Moved spawns on Assault Pack Part 1 and 3 so you don't get stuck behind splits
  • Nerfed health on Final Magic Blockades hp on Assault Pack Part 3 by 6x
  • Nerfed health on magic missiles by 40% on Assault Pack Parts 1 and 3
  • Nerfed Spiky Blockade health by 30% on Ruthless Lab Assault
  • Increased mana regen on Assault Pack Part 3 to 200 every 3 seconds


[h2]Bug Fixes[/h2]
  • Fixed SAM turret using the wrong projectile archetype
  • Fixed spelling mistakes on some accessories
  • Fixed 6x4 item box being too small after a trade is completed
  • Fixed items de-stacking without control click being held
  • Removed smoke from Wisp Den projectile to better performance


For Etheria!

Dungeon Defenders Patch 10.5.9

[h2]Balance Changes[/h2]
  • Added 125 mana regen every 3 seconds on Ruthless Assault Pack maps
  • Halved spider health on Ruthless Assault Pack maps
  • Lowered magic blockade health on Ruthless Assault Pack Part 3 map



For Etheria!