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PATCH NOTES 0.5.0.2034

For the last 3 updates we released, the patch notes were unfortunately missing on steam, we're sorry for that. A lot of players were asking about what we changed, so here they are:

PATCH NOTES 0.5.0.1864


FIXES
  • Traders will now show the correct price again.
  • Fixed an issue that caused the new bushes to be marked as trees.
  • Fixed an issue that caused the map to crash the game.
  • The health bar text no longer gets replaced with "immune" when the player is immune as it caused problems with displaying the correct health value once the immune condition vanished. This should ensure that the health bar text is never missing.
  • Legendary items cannot be retrieved anymore by using the give command
  • Experimental workaround to fix the camera being detached from the player.
  • Fixed an issue that caused male players to keep their visual equipment after dying.
CHANGES
  • Primitive bow sells for 2 silver now.
  • Deactivated double exp event.
PATCH NOTES 0.5.0.1936


FIXES

  • Dragonslayer Quest finishes now.
  • Fixed a bug that prevented built structures form updating their owner correctly, when a player joins or leaves a clan.
  • Fixed an issue that caused the well to stop updating its health
  • Player gets damage while holding shield + stamina under 15.
  • Fixed an issue that caused the zoom of the map to only affect spawn points
  • Returning to the server browser from the game and selecting join without first selecting a server shouldn't cause an error anymore
  • Portuguese expressions fixed, UI in main menu shows every language setting in each language now.
  • Furnace, palisade and workbench are translated now.
  • Quest Homesick progresses after killing the Kvelling Ghoul. For now, just one ghoul spawns.
  • Horse makes sounds while running now.
CHANGES
  • Running with an unsheathed weapon now costs 3 times as much stamina as before.
  • Removed the condition sound effect for the fainting condition (for now)
  • Player can't use shield with stamina < 7.
  • Sharpened sticks don't have any durability anymore since it caused problems with the way how stacks are handled at the moment
  • Rare items cannot be bought from traders anymore!
  • Spanish is avilable in the main menu. (only in main menu for now).
  • Totem decay protection now is 24, 48 and 72 hours as maximum - therefore the maximum sacrifice amount is set to 2300.
  • Recipes containing resources that are liquid containers will now require them to be fully filled before the player can craft the item (Example: Health Poitions)
  • Changed handling of respawn to prevent getting stuck in your own house (experimental)
PATCH NOTES 0.5.0.2034


With this release we upgraded to a newer Engine-Version. This might cause some things to break that we didn't catch. One such thing is for example the sky system we use which results in strange results during night time (we are still working on improving night time though).

FIXES
  • Horse has right Animator, jaw and reins dont bug away anymore.
  • Brigandine armors are now available in all colors.
  • Armors for the female character (Lammellar, small lammellar, scale, small scale) are fixed and updated.
  • Fixed the missing material issue that caused the black horses to turn pink when viewing them from a certain distance
  • Fixed an issue that caused players to be disconnected from the horse when they equipped other armor sets
  • Fixed an issue that caused items to be copied multiple times when being hit due to infinite durability.
  • Sandwich item will now show it's stack amount
CHANGES
  • Upgrade to newer Engine Version (this might help with performance in some places)
  • Experimental change to prevent invisible characters when dismounting. (Partially helped)
  • Added world entity creation caching (Experimental)
  • Improved settings for player movement interpolation which should result in an overall smoother movement for - remote players. (Experimental)