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Bugfixes and Graphics Update

Patch Notes 0.5.2077



Patch Notes 0.5.2077
We've changed the graphics of Valnir Rok to improve the user experience for you, our loyal vikings of Valnir Rok! As you can see, we have deeper and more beautiful colors now.Check out the awesome differences:






We’ve also worked on several changes and fixes:

Fixes:
  • Armor: Fixed an issue that caused the players to stop equipping their items properly.
  • Armor: Armors for the female character and the brigandine armors are fixed and updated.
  • Horse: The assigned mount spawn button won't be called anymore when being pressed while the chat is open.
  • Horse: Players are now able to summon their horse again even if they leave the proximity of it without despawning it before.
  • Horse: Horses do have sounds now, jaw and reins don't bug away anymore and black horses do have the right color.
  • Quest: Rip Werewolves,Dragonslayer and Homesick are working correctly now.
  • UI: Redesigned the server list to make it easier to use.
  • UI: Fixed an ui issue that caused the durability bar to not display properly.
  • UI: Fixed an issue that caused the zoom of the map to only affect spawn points.
  • World: Attack without Stamina isn't possible anymore.
  • World: Fixed a misplaced helmet in the title screen.
  • World: Traders will now show the correct price again.
  • World: The spawning mechanism will now check for nearby colliders and position the player at a free position if possible.
  • World: Running with an unsheathed weapon now costs 3 times as much stamina as before.
  • World: Changed the map markers so a click-trough is possible. There is still an issue with blurry text which will be fixed in a future update.
  • World: Fixed a bug that prevented built structures form updating their owner correctly, when a player joins or leaves a clan.
  • World: Fixed setting server as favourites.
  • World: Fixed an issue that caused players to be disconnected from the house when they equipped other armor sets.
  • World: Fixed an issue that caused items to be copied multiple times when being hit due to infinite durability.
  • World: Fixed an issue that caused the map to crash the game.
  • World: The health bar text no longer gets replaced with "immune" when the player is immune as it caused problems with displaying the correct health value once the immune condition vanished.
  • World: Removed unused axes from the InputManager, removing controller support entirely. This should fix joystick/controller issues.
  • World: Fixed several misspelling and localization issues.


Changes:
  • Localization: Spanish is available in the main menu and ingame now.
  • Totem: Totem decay protection now is 24, 48 and 72 hours as maximum - therefore the maximum sacrifice amount is set to 2300.
  • World: Players can't use the shield with stamina < 7 anymore and gets damage while holding the shield while stamina is under 15.
  • World: Changed color settings for rarity levels.
  • World: Item durability now has an impact on an item’s sell price.
  • World: Improved settings for player movement interpolation which should result in an overall smoother movement.
  • Worls: Added world entity creation caching.
  • World: Experimental change to prevent invisible characters when dismounting.
  • World: Deactivated clouds for now till it gets fixed.
  • World: Removed the sound effect for negative conditons as most players find it annoying.
  • World: Recipes containing resources that are liquid containers will now require them to be fully filled before the player can craft the item (Example: Health Potions).
  • World: Sharpened sticks don't have any durability anymore since it caused problems with the way how stacks are handled at the moment.
  • World: Rare items cannot be bought from traders anymore!

Info: Update Roadmap

We are currently working on an update mainly fixing bugs and improving some things. This will be released shortly.

Also, we are planning a larger update with some major improvements on gameplay. We will focus on improvements for the existing gameplay, because we believe there are a lot of small things we can do to make Valnir Rok more fun. There are no new big features to be expected. However, the mentioned small improvements can be things as new/changed items and quests. We will take a look at all existing game systems. The main story line is going to change slightly as well as some items, abilities and professions and other things.

PATCH NOTES 0.5.0.2034

For the last 3 updates we released, the patch notes were unfortunately missing on steam, we're sorry for that. A lot of players were asking about what we changed, so here they are:

PATCH NOTES 0.5.0.1864


FIXES
  • Traders will now show the correct price again.
  • Fixed an issue that caused the new bushes to be marked as trees.
  • Fixed an issue that caused the map to crash the game.
  • The health bar text no longer gets replaced with "immune" when the player is immune as it caused problems with displaying the correct health value once the immune condition vanished. This should ensure that the health bar text is never missing.
  • Legendary items cannot be retrieved anymore by using the give command
  • Experimental workaround to fix the camera being detached from the player.
  • Fixed an issue that caused male players to keep their visual equipment after dying.
CHANGES
  • Primitive bow sells for 2 silver now.
  • Deactivated double exp event.
PATCH NOTES 0.5.0.1936


FIXES

  • Dragonslayer Quest finishes now.
  • Fixed a bug that prevented built structures form updating their owner correctly, when a player joins or leaves a clan.
  • Fixed an issue that caused the well to stop updating its health
  • Player gets damage while holding shield + stamina under 15.
  • Fixed an issue that caused the zoom of the map to only affect spawn points
  • Returning to the server browser from the game and selecting join without first selecting a server shouldn't cause an error anymore
  • Portuguese expressions fixed, UI in main menu shows every language setting in each language now.
  • Furnace, palisade and workbench are translated now.
  • Quest Homesick progresses after killing the Kvelling Ghoul. For now, just one ghoul spawns.
  • Horse makes sounds while running now.
CHANGES
  • Running with an unsheathed weapon now costs 3 times as much stamina as before.
  • Removed the condition sound effect for the fainting condition (for now)
  • Player can't use shield with stamina < 7.
  • Sharpened sticks don't have any durability anymore since it caused problems with the way how stacks are handled at the moment
  • Rare items cannot be bought from traders anymore!
  • Spanish is avilable in the main menu. (only in main menu for now).
  • Totem decay protection now is 24, 48 and 72 hours as maximum - therefore the maximum sacrifice amount is set to 2300.
  • Recipes containing resources that are liquid containers will now require them to be fully filled before the player can craft the item (Example: Health Poitions)
  • Changed handling of respawn to prevent getting stuck in your own house (experimental)
PATCH NOTES 0.5.0.2034


With this release we upgraded to a newer Engine-Version. This might cause some things to break that we didn't catch. One such thing is for example the sky system we use which results in strange results during night time (we are still working on improving night time though).

FIXES
  • Horse has right Animator, jaw and reins dont bug away anymore.
  • Brigandine armors are now available in all colors.
  • Armors for the female character (Lammellar, small lammellar, scale, small scale) are fixed and updated.
  • Fixed the missing material issue that caused the black horses to turn pink when viewing them from a certain distance
  • Fixed an issue that caused players to be disconnected from the horse when they equipped other armor sets
  • Fixed an issue that caused items to be copied multiple times when being hit due to infinite durability.
  • Sandwich item will now show it's stack amount
CHANGES
  • Upgrade to newer Engine Version (this might help with performance in some places)
  • Experimental change to prevent invisible characters when dismounting. (Partially helped)
  • Added world entity creation caching (Experimental)
  • Improved settings for player movement interpolation which should result in an overall smoother movement for - remote players. (Experimental)

2x XP Event, Limited Armor and Larger Update



Patch Notes 0.5.1806


Double XP Event

This weekend you will gain double XP for everything, so you can level up your character twice as fast.


NEW LIMITED ARMOR
The limited armor is only given to players who have made a special contribution to Valnir Rok. You can not buy or loot this armor. Suggestions can be made via Discord to the GMs or over Facebook or Twitter.
  • Jarls Golden Armor and Helmet
  • Hersir Steel Armor and Helmet






NEW
  • Feature: Players can now redeem codes by using the command /code
  • World: Added horse practice range near Grything
FIXES
  • Quests: Homesick, Jarlsdottir, You Shall not Pass, Appetite for Destruction and Need for Mead work now
  • Horse: The horse can now be used from the content menu by clicking use or via a quickslot.
  • Horse: Horses won't rotate anymore when unmounted while pressing r or d.
  • Horse: Fixed an issue that caused the player to be disonnected from the horse when mounting.
  • Horse: Fixed an issue that caused horses to behave incorrectly when going through specific zone colliders.
  • Armor: Helmets with tails can now be salvaged.
  • Artifacts: Artifacts can now be carried longer in the inventory again.
  • Farming: Farm Plot should now show the correct plants
  • Farming: Added blue berry seed icon
  • Farming: Bears garlic should can now be grown.
  • Farming: Changed the growth rate back to one hour
  • Conditions: Drunk is now stronger
  • Combat: Fixed an issue that caused weapons to not sheath correctly
  • Combat: Player can't dodge with stamina < 5 or full inventory
  • World: Some minor bugfixes
  • World: updated water system and improved water perfromance
  • World: Players can swim again
  • UI: Fixed and reworked the german localization.
Changes
  • UI: Updated server browser
  • UI: Updated quest translations
  • UI: Set english as default language for new players
  • Armor: Updated legendary armor
  • World: Updated roads in start area
  • World: Added more bushes, updated forest density
  • World: Updated and optimized fir trees and stone decals
  • Trade: Changed all prices
  • Trade: Added more items

Bugfixes: Horses Armor



PATCH NOTES 0.5.1662
CHANGES
  • Armor: Changed the damage amount from 0.6 to 0.2 for durability for armors
  • Quest: Updated the translation of the Quest "Homesick"
FIXES
  • Farming: Added translations for seeds
  • World: Fixed an issue that caused the database to stop saving the world entities correctly.
  • Armor: Dying armors will now stop setting the durability back to 100%.
  • Armor: Salvaging dyed armors will now stop setting the durability back to 100%.
  • Armor: Bags and backpacks won't be affected by durability damage anymore.
  • Quest: Fixes to the quest "Mighty Dragon" and "Homesick"
  • Horses: The black horse should now stop turning pink when being in distance
  • Horses: Fixed an issue which caused the local player to attach remote strides of the horses
  • Horses: Fixed an issue that caused campfires to not save their inventory
  • Horses: Fixed an issue that caused the player to repeat the mount animation in certain cases
  • Horse: Fixed an issue that caused the camera to stuck to a wrong aiming position when interacting with quest npcs.
  • Totem: Added missing error message for multiple totems
  • Totem: Totem foundations can now be destroyed