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PROJECT MAZE News

Project Maze [EXPERIMENTAL] Update

Privet~

There is update for new build from 0.5.0 to 0.5.7


  • Udated fonts.
  • Added tooltip module.

  • Added ability to enable new modules.
  • Changed PLAYER panel.


In next update: ability to set which one modules you want to use.

Project Re:Maze

Hai~ai~!

Im gad to say anyone can touch new build. [go to Properties-Betas and set expiremental].

Now changelist.

  • Rich presence for steam and discord!

  • New UI
  • Добавлен РУССКИЙ язык.

  • Added options to sacle UI

  • Added cahracter selector and simple statistics

  • Maze generation now fully moved to modules type. (customize ablity will be added soon)

  • Maze constructor now allowed to set size and ID (and modules in next updates)

  • Controller support
  • Prototype testing maze

  • ... oh yes size custumization in maze builder have a protection no lower than 5 and no more than 100


Yeah, sometimes generation could fall in infinite loop and fail generaion of maze. I'll try to add autometic re-genarion if this happens in future.

Saves include stats should be stored in AppData\Local\ProjectMaze

Future updates!

Hai haaaai~

Well, ahem, dear maze runners!

Glad to say, i'm working on big update right now (to be honest i'm re-creating game from zero, as i planned). So, what would be inside:


  • New UI with gamepad support;
  • Language selector (first language to add: Русский);
  • Character selector;
  • Simple statistics;
  • Rich Presence for Steam and Discord;


When build will be in playalable condition, i'll upload it in expiremental bruch and make announcement with link to discord server (to all who care ;;)

In last build will be disabled/removed singleplayer mode and uploaded as free DLC - Multiplayer build.

When SP will be good, i'll look at MP (tho gonna try to make both in same time). I'm sorry ːsquirtmehː

Project Maze Update

Hello.
Here is last update with final changes for game, but mostly for Ancient Maze.

So:

  • Mist in classic variation replaced with rain

  • Added several variations.
  • Cull distance increased.
  • Several small fixes in game.


And don't forget about sale on next week :squirtyay:

Ancient Maze Update 2

Hola!

Here is Classic Maze module for Ancient Maze.

BBFSM [Big Boring Foggy Stone Maze] :squirtyay:



It's very big as BigMaze [100x100] but each module has only 1variation [more with updates near release :squirtheh:]

Additional:
- Free mode for Ancient Maze now optional.