1. Dresden Files Cooperative Card Game
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  3. Update 1.2.2

Update 1.2.2

We've just released version 1.2.2. This version includes an assortment of bug fixes:

  • Kincaid's Isolate & Eliminate can now be played when the only Foe with Hits is the first Foe in the order Foes are searched
  • Lash's Gift should no longer get stuck when prompting to discard a card.
  • Card effects that require more than one discard no longer get stuck when there aren't enough cards in that player's hand.
  • Obstacle and Advantage cards are no longer treated as cards with no Hits/Clues when determining if Winter Knight Harry can use his Mantle of Winter talent.
  • Remote players in a network game no longer get stuck when Harry declines to discard a card when prompted to do so after playing Lash's Gift
  • The "Running on Fumes" obstacle in Side Jobs no longer modifies the die roll for additional clues on Susan's "Pen Is Mightier"
  • Kincaid's Tripwire can no longer be used on Foes at range >1 in the secondary row when "Lost In Undertown" is active.
  • Winter Knight Harry will no longer appear in the tutorial after being used in a solitaire game.
  • A few cases where Winter Lady Molly using Power of the Lady to modify a die roll was adding the modified roll to the original are now replacing the roll correctly .
  • A number of instances where resuming a game could cause the game to break are now fixed. One of those was if the game was paused/resumed during the selection of a draw or draw from discard.
  • The game log is now saved and restored when a game is resumed.
  • Added some protection against double-clicking the discard button triggering a double discard of the same card.
  • The bug reporter now provides feedback after a bug report is finished submitting or fails to submit. It also now clears out the description area on success to help prevent duplicate reports.
  • In a multiplayer game, only the active player is prompted for the card swap as part of Isolate & Eliminate.
  • Ra is no longer prompted for Imbued Fire when no other player has non-infinite range attack cards in their discard pile.
  • Added some game logs for cards that add Fate Points.
  • On the shop page, Helping Hands now correctly shows that it includes "Small Favor" rather than incorrectly showing "Proven Guilty"
  • The wrong card will no longer be discarded in some cases when in a 2-player game.
  • Delayed the early victory announcement until after the rest of the turn's actions have run.