Weekly Update 0.29. Beer and happiness.

Lots of stuff in this update. The largest change is with the addition of survivor happiness. Each survivor has different likes and dislikes. If they are too unhappy they will refuse to work until they get back to an acceptable happiness.
Beer, barley and a brewer were also added to help keep everyone happy.
With the new happiness system there are now double the amount of traits (15 in .28 and now 29 in .29)
Full patch notes are below. If you want keep seeing Rekindling grow bigger and better please leave us a Steam review or feedback on the Steam forums or in the Discord it really helps us out a lot :)
0.29.0
- Added Happiness for survivors. If they are not happy they will not work.
- Added 14 new traits!
- Added a screen to accept or deny new incoming survivors.
- Added Beer
- Added Barley
- Added Barley farms
- Added a new survivor state, Drunk.
- Added New achievement, Cheers
- Changed survivors have two primary traits (one positive and one negative) and two personality ones (one like one dislike)
- Changed event focusing is a consistent speed no matter how far.
- Changed pathing for survivors, They can go a lot further now.
- Changed Harvesting and mining will level up the same rate as other skills
- Fixed you can now actually research the nicer beds.
- Fixed layering on outhouses
- Fixed people doing crafting jobs when crafting is turned off
- Fixed massive lag when people are unable to find an object they need