Weekly Update 0.42 Fisheries and Fixes

Smaller update this week. We have been working a lot of behind the scenes things! Main feature of this update is the addition of the new world object: the Fishery.
Fisheries are built in shallow water and will catch fish for you overtime. They can hold 5 fish until they need to be emptied. At that point you can cook and eat the fish! Fish spoil very quickly but can be a good source of food.
We have some other assorted fixes in this update as well. Full patch notes below keep the feedback coming.
0.42
- Added new world object :Fishery
- Added new items: Fish, Cooked Fish
- Changed some of the water generation code to allow for more shallow water
- Changed rivers to be wider
- Fixed bug that made survivors consume all of your food/water when they don't need it
- Fixed people not checking for re-fills and empties as often as they should
- Fixed some minor menu bugs
0.42.1
- Fixed bug that made survivors stand over food/medicine and not consume it