Weekly update 0.23 is out! Yeet that Wheat.
Hey guys this weeks update is out! and boy is it a big one.
The leaderboards will have to be reset as we fixed a major bug with the day/night cycle that makes the current entries invalid.

Thanks for helping us have a great launch last week we took a lot of your ideas and they made it into this update! Please keep the ideas coming. Anyways lets get to what is in the update....
Lots of other smaller things have been tweaked and fixed :) Overall the game should run a lot smoother as well. Hope you guys enjoy the update and please keep the feedback coming. Lets make Rekindling a great game.
The leaderboards will have to be reset as we fixed a major bug with the day/night cycle that makes the current entries invalid.
This screenshot shows quite a few of the changes

Thanks for helping us have a great launch last week we took a lot of your ideas and they made it into this update! Please keep the ideas coming. Anyways lets get to what is in the update....
Beta 0.23
- Added: New item, Soup
- Added: New item,Wheat & Bread
- Added: New item, Seeds
- Added: New Item, Rot
- Added: New Building: HandMill
- Added: Repair job
- Added: Global Auto Repair Toggle
- Added: Global Auto Harvest Toggle
- Added: New World object: Grass (drops seeds)
- Added: Dirt floor.
- Added: tool tips saying what the items in the crafting menu are
- Added: lots more sound effects when doing menu actions while building.
- Changed: Perishable items will now turn to rot if not used in time
- Changed: Farm plots now require seeds to grow
- Changed: zones to respect settings of a zone if you start it within another of the same type
- Changed: Zims damage to do less structures.
- Changed: Animals wandering logic so they don't clump in the bottom
- Changed: you can now build floors under walls
- Changed: Cooker, Well, Workbench and smelters are all solid objects now
- Changed: Enter key now saves on save screen
- Changed: Items are now only visible and when a survivor has seen them prior
- Changed: Your leader board entry will highlight yellow.
- Changed: Turrets now grant "vision" and will attack zombies when no one is around.
- Changed Logic around Peoples skill levels and ability to do things
- Changed day/night indicator to be better.
- Fixed: A lot of tile shading weirdness when pausing the game
- Fixed: bad bug that would stop people from crafting in general
- Fixed: A lot of lag generated when your colony gets to a larger size
- Fixed: People dying of thirst now know how to use a well.
- Fixed: Bad Chef trait stopping them from crafting
- Fixed: Zoom being weird when loading a game
- Fixed: non Rekindling files showing up on save list
- Fixed: spelling of Vegetables on the trait description.
- Fixed: bug that let you move farm plots
- Fixed: Scroll on the right menus not existing
Lots of other smaller things have been tweaked and fixed :) Overall the game should run a lot smoother as well. Hope you guys enjoy the update and please keep the feedback coming. Lets make Rekindling a great game.