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Weekly Update 0.39 Style and Stability improvements!



Hey guys no big new features this update. This past we we were focused on fixing a lot of issues as well as making things that didn't feel right feel a bit better.

A lot has changed from the fonts to the sound effects to how a lot of the text is displayed.

We also will now throw up a dialog box saying if there is a crash. If you see this let us know ASAP we will try to fix any crash within 24 hours.

Keep all the feedback coming! We get our motivation to keep going and a lot of the ideas for the game from you guys every week.

Full(ish) patch notes below

0.39.0
  • Added more crash logging. The user will now see a crash window if the game crashes
  • Changed the font to be something more readable
  • Changed the drag, hover and click sound effects to be less screechy
  • Changed a lot of text display things such as the survivor names and item tooltips to look a lot nice and less in your face.
  • Changed the camera to go to where you were before, when loading a save
  • Changed the name of some world objects to be simpler
  • Changed the starting water/ration amount to not be so extreme
  • Fixed: Survivors will now always go to residence zones when relaxing or hiding even if they are upset
  • Fixed: Survivors will now defend themselves better if they are unhappy
  • Fixed Barley farms now need seeds to grow
  • Fixed Fuel draining from campfires/generators when game is paused
  • Fixed "Z"s not always appearing above sleeping survivors
  • Fixed clicking on a game file will always load the game properly now
  • Fixed a lot of other small bugs/performance things I forgot to document ( I was on a roll OK :P)