Update 0.76 Power and Security.
Lots of fun reworks and better ways to control your settlement this update!

We have made it easier to make your survivors be safe at night! Survivors will only do jobs at night that are designated in the 'safe areas'. To aid in this we have added an new 'safe area' view mode that shows safe areas, as well we have added a new 'Security tab' in the bottom right. In future this tab with also contain survivor patrols and other fun things revolving around safety.

The way power works has also been changed. We have completely removed wires and now have a new item called "Power node" Power nodes are automatically connected to your power grid and give an aura nearby of what they are also connecting to the network. All powered items need to be connected to the grid in order to function. We have also reworked the power view mode to help you see at a glance what is on the grid and how much power your power items have.

We have started to overhaul the look and feel of a lot of the menus. as you can see the main menu looks completely different. Many of the icons for menus and such have changed in the main menu as well as in game. We have more we want to do with it, but its off to a good start.
As always guys keep the feedback coming. Tons of more content is in the works for Rekindling and we prioritize what to work on first based on user feedback! Thanks for all the continued support, make sure to let us know what you think on our Discord or here on steam in a Steam review, or in the forums.
Security

We have made it easier to make your survivors be safe at night! Survivors will only do jobs at night that are designated in the 'safe areas'. To aid in this we have added an new 'safe area' view mode that shows safe areas, as well we have added a new 'Security tab' in the bottom right. In future this tab with also contain survivor patrols and other fun things revolving around safety.
Power Reworks

The way power works has also been changed. We have completely removed wires and now have a new item called "Power node" Power nodes are automatically connected to your power grid and give an aura nearby of what they are also connecting to the network. All powered items need to be connected to the grid in order to function. We have also reworked the power view mode to help you see at a glance what is on the grid and how much power your power items have.
Spiffing up of menus

We have started to overhaul the look and feel of a lot of the menus. as you can see the main menu looks completely different. Many of the icons for menus and such have changed in the main menu as well as in game. We have more we want to do with it, but its off to a good start.
Final thoughts
As always guys keep the feedback coming. Tons of more content is in the works for Rekindling and we prioritize what to work on first based on user feedback! Thanks for all the continued support, make sure to let us know what you think on our Discord or here on steam in a Steam review, or in the forums.
0.76.0
- Added New security tab
- Added 'Safe Areas'
- Added New hairs for male and female survivors
- Added new 'Safety' View
- Changed power view mode is completely re-done
- Changed power distribution system completely see above for details
- Changed main menu
- Changed a lot of other menus/icons
- Changed: solar panels and batteries can no longer be turned off
- Changed: You can now right click on any world object
- Changed: You can now queue destroy jobs from the right click menu.
- Fixed clicks overlapping with some of the right hud clicks
- Fixed jobs not updating 'doable' ness in a good amount of time
- Fixed bug where batteries would say no power but would still be connected to power
- Fixed bug where planning would not send between users in multiplayer games
- Fixed leaderboards/saves are reset properly now!
- Removed Wires
- Removed show wire option
0.76.1
- Fixed bug where you could accidentally spawn mech suits
- Fixed bug where you could not scroll all the way down on leaderboard on lower resolutions.