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  3. Update: closed city, new monsters, anomalies, weapons, quests!

Update: closed city, new monsters, anomalies, weapons, quests!

Hello comrades!
Have you been waiting for an update?
Get it, sign it!
Want a list of innovations?
Please, here it is:

- Introduced new NPCs: Frederick and Rumor;
- Added new lines of tasks, plot and not;
- In the closed city appeared previously unknown monsters;
- Improved behavior of boars, dogs;
- Added voice for boars and dogs;
- Monsters now, like the players, have different damage when they hit the head or torso;
- Emission and the helicopter now appears only in the vicinity;
- Release now kills monsters;
- Disabled replicas when throwing grenades;
- A mysterious phenomenon occurred in the city, introducing a temporary paradox and not only;
- Fixed camera behavior during intoxication;
- Improved fatigue effect;
- Added dubbing when using certain items (in fact, only for vodka);
- Added new spawn mechanics: now there are monsters that appear only once on the real day (at a specific time);
- Chupacabra mechanics rewritten completely from scratch, and now it looks more like the one that was introduced for the first time;
- Boars can now live in abandoned buildings, several at a time;
- Just in case, try using guns against monsters;
- We also recommend you to make friends with Frederick to find out what other surprise awaits you in this update! ;)
That's all for now.