Update: fix bugs, navigation module!
Update downloaded:
- Fixed a bug with the loss of ammunition from the cage when the weapon is removed from the equipment slot. Now the ammunition appears in the inventory and after the equipment the weapon needs to be recharged again;
- Fixed a bug with the ability to buy equipment from the Shtopor and go into negative.
- Fixed a bug where after the death with a broken backpack the equipment was displayed as if it had not disappeared. In fact it was a visual bug and when you restart everything would be lost. That's why some players complained that they "lost loot". In fact everything worked as it should just not fully;
- Added a navigation module to the clock now the path to the NPC for the job is displayed by an additional pointer on the clock which will always indicate the landmark. Perhaps in the future it will be possible to drive some coordinates in the clock so that they show the direction to this point (thus finding each other by telling their coordinates in the chat room). This is such an alternative to the map with GPS (and we'll make a map of the map which can be found on the location and see the approximate outlines of the nearest neighborhoods);
Innovation with navigation is made solely for the support of novice players tk. After watching a lot of videos we concluded that our game is not at all friendly with beginners. However the need to study the map does not disappear! So do not bomb 😉
In the next updates we continue to work on fixes of numerous game bugs including the capture of the territory will be corrected!
Everyone enjoy the game! We hope that it will now become more interesting!
- Fixed a bug with the loss of ammunition from the cage when the weapon is removed from the equipment slot. Now the ammunition appears in the inventory and after the equipment the weapon needs to be recharged again;
- Fixed a bug with the ability to buy equipment from the Shtopor and go into negative.
- Fixed a bug where after the death with a broken backpack the equipment was displayed as if it had not disappeared. In fact it was a visual bug and when you restart everything would be lost. That's why some players complained that they "lost loot". In fact everything worked as it should just not fully;
- Added a navigation module to the clock now the path to the NPC for the job is displayed by an additional pointer on the clock which will always indicate the landmark. Perhaps in the future it will be possible to drive some coordinates in the clock so that they show the direction to this point (thus finding each other by telling their coordinates in the chat room). This is such an alternative to the map with GPS (and we'll make a map of the map which can be found on the location and see the approximate outlines of the nearest neighborhoods);
Innovation with navigation is made solely for the support of novice players tk. After watching a lot of videos we concluded that our game is not at all friendly with beginners. However the need to study the map does not disappear! So do not bomb 😉
In the next updates we continue to work on fixes of numerous game bugs including the capture of the territory will be corrected!
Everyone enjoy the game! We hope that it will now become more interesting!