Minor balance changes and content drop
Patch 0.62.1 incoming, small one this time :
Bugfixes:
Launcher crashing and game reporting issues have been addressed, should feel snappier
Small issues with companies, various coding fixes implemented
Puma 20mm now has commander hatch closed
IS2 Explosive DshK rounds should now have a unique visual
Launcher changes:
Options menu in launcher works (Login screen, just above your name)
You can adjust the volume by inputting any value from 0 to 100!
You can also now turn off the video (Saves CPU usage, better performance for low-end machines), be aware, this also stops the background music
Fullscreen mode now available - just press F2 and it should work! Crashing is far less frequent with window resizing (Please, report any reproducible bugs you can find and we'll squish em out!)
Price Changes:
CW Weapon emplacement cost changed from 300 MP 80 MU to 300 MP 50 FU in an effort to bridge the gap for CW vehicles and tanks
Fallschimjager Heroes of Monte Cassino (+1 man) cost increased from 50 MP to 60 MP in an effort to bring it closer to it's true value (before 255/4 = 63.75 per man base, MC cost 61 MP per man, now costs 63 MP per man.
Balance changes:
KV2 AP rounds now limited to 3. HE rounds unchanged
T34-85 base damage increased from 87.5 to 100
Bren (DshK) base accuracy reduced at medium and short ranges by 10%. Further pricing adjustment needed
DshK Truck base accuracy increased at all ranges, now penetrates light vehicles. Subject to further adjustment
New Content:
A forgotten favorite is finally returning - the Land Mattress (Thanks, Halftrack), now available as a drop for the Commonwealth faction!
We'll be doing some tests of possible reward units soon, so stay active on the discord server to get a sneak-peek at what's coming next week! definitely not the pz38t or zriniy II
New map by gorkstar - Gorkville!
Join us on Discord to discuss the balance changes and the new content!
Bugfixes:
Launcher crashing and game reporting issues have been addressed, should feel snappier
Small issues with companies, various coding fixes implemented
Puma 20mm now has commander hatch closed
IS2 Explosive DshK rounds should now have a unique visual
Launcher changes:
Options menu in launcher works (Login screen, just above your name)
You can adjust the volume by inputting any value from 0 to 100!
You can also now turn off the video (Saves CPU usage, better performance for low-end machines), be aware, this also stops the background music
Fullscreen mode now available - just press F2 and it should work! Crashing is far less frequent with window resizing (Please, report any reproducible bugs you can find and we'll squish em out!)
Price Changes:
CW Weapon emplacement cost changed from 300 MP 80 MU to 300 MP 50 FU in an effort to bridge the gap for CW vehicles and tanks
Fallschimjager Heroes of Monte Cassino (+1 man) cost increased from 50 MP to 60 MP in an effort to bring it closer to it's true value (before 255/4 = 63.75 per man base, MC cost 61 MP per man, now costs 63 MP per man.
Balance changes:
KV2 AP rounds now limited to 3. HE rounds unchanged
T34-85 base damage increased from 87.5 to 100
Bren (DshK) base accuracy reduced at medium and short ranges by 10%. Further pricing adjustment needed
DshK Truck base accuracy increased at all ranges, now penetrates light vehicles. Subject to further adjustment
New Content:
A forgotten favorite is finally returning - the Land Mattress (Thanks, Halftrack), now available as a drop for the Commonwealth faction!
We'll be doing some tests of possible reward units soon, so stay active on the discord server to get a sneak-peek at what's coming next week! definitely not the pz38t or zriniy II
New map by gorkstar - Gorkville!
Join us on Discord to discuss the balance changes and the new content!