Patch 0.65 : Wiped into Oblivion
Welcome to the great wipe of 2025 Q2. We've been hard at work for you boys, and even though we've done a lot, there's so much more to do!

All:
OLD
Vet 3: 20% dmg, 10% hp
Vet 4: -20/40% rec suppression (& new squad leader weapon on some infantry)
Vet 5: -25% reload and cooldown
NEW
Vet 3: 20% damage
Vet 4: 10% hp (& -20% rec suppression on close quarter infantry)
Vet 5: -15% reload and cooldown OR squad leader weapon
Cooldown reductions and + grenade uses via vet 2/3/4 remain unchanged but cooldown reductions now typically occur at vet 2 and 4 instead of vet 2 and 3
Heroic crits have been removed from vet 5 snipers, now consistently get + range and + sight or - cooldown instead
US
CW
WM
PE
SV
This is a relatively small patch for the wipe, but more content is coming soon!

All:
- War contribution is now counted per faction instead of per company
- Removed hotkeys from repair kits
- Rolled out reverse to a number of light vehicles
- Mainline US, CW, PE and WM infantry vet 3-5 bonuses have been changed.
- Updated 8p Tilburg and 6p El Alamein (thanks ivsh!)
OLD
Vet 3: 20% dmg, 10% hp
Vet 4: -20/40% rec suppression (& new squad leader weapon on some infantry)
Vet 5: -25% reload and cooldown
NEW
Vet 3: 20% damage
Vet 4: 10% hp (& -20% rec suppression on close quarter infantry)
Vet 5: -15% reload and cooldown OR squad leader weapon
Cooldown reductions and + grenade uses via vet 2/3/4 remain unchanged but cooldown reductions now typically occur at vet 2 and 4 instead of vet 2 and 3
Heroic crits have been removed from vet 5 snipers, now consistently get + range and + sight or - cooldown instead
US
- M20: HP reduced to 250 (from 270)
- 30 MG: cost reduced to 260 MP (from 280)
- Airborne MG: cost reduced to 280 (from 300)
CW
- Fixed a UI overlap issue on churchills
- Vickers MG: cost reduced to 260 (from 280)
- RSE rocket run: call on delay time increased from 2 to 2.5s
- B25 offmap: damage per bomb increased to 250 (from 200), AOE increased from 9 to 10
- Bren suppression fire: suppression modifier reduced significantly
WM
- HMG42: cost reduced to 280MP (from 300)
- Begleits: G43 upgrade cost reduced to 45 MU (from 50)
- Joint Ops: now also gives +1 use to stormtrooper bundle grenades
- V1 offmap: damage modifier versus buildings increased to 0.7 (this to ensure a direct hit kills the +100HP triage)
- V1 offmap: cost increased to 110 MU
- Feldgendarmerie: retreat ability now tied to the squad NCOs (2/4 squad members), this will mean that losing men puts you at risk of losing the stop retreat ability
- Char B2 removed from terror
- LEFH Howitzer crew now able to retreat
- Pz38(t) available as a reward unit!
PE
- SE MG42: cost reduced to 300 MP (from 320)
- Luftwaffe infantry: cost increased to 175 MP (from 165)
- Wirblewind: cost reduced to 180 F (from 190)
- X7 Rocket: L range bracket (5 - 7m) damage modifier reduced to 0.35 from 0.5
- Fixed P4 IST rapid fire hotkey overlap
- Panzerwerfer: AOE damage reduced to be more in line with Nebelwerfer
- Captured KV1 reward unit has been replaced with Char B2
- Sturmtiger: weapon cooldown reduced to 120s (from 150s). 350mm shell speed increased slightly
- Pz38(t) available as a reward unit!
SV
- Shturmoviki: cost increased to 300 MP (from 290)
- Saperi: population cost increased to 4 (from 3)
- Maxim MG: cost reduced to 280 MP (from 300)
- Guards: infantry armour type changed to airborne. HP reduced from 90 to 85
- OSNAZ: HP reduced to 90 (from 95)
- PPSH: reduced dps at medium and especially long range
- Eviction: fixed a bug with eviction ppsh having much better stats than intended
- Soviet Resilience: cost on Shturmoviki increased to 30 MP (from 25)
- Shock troop saperi: +1 man no longer adds +1 pop
- AT Rifle Squad: given access to rifle corps upgrade in propaganda war
- IL2 rocket run: call on delay time changed to 2.5s - 3.5s (from 2 - 4s)
- DT LMG: should now work with eviction
- ISU152 and BT7 now available as reward units!
This is a relatively small patch for the wipe, but more content is coming soon!