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Patch R049.01

We've just deployed a new patch which introduces a whole lot of bugfixes. You can find the full change log below. As always, please continue to report bugs whenever you come across them as bugs will continue to be our focus for the next couple of weeks. Do also have a look at our earlier roadmap dev blog if you want to know what else is in store!

General
1 - Firstly, An apology
Due to a mix up in unit nomenclature, the development team had previously released a unit upgrade which did not at all do what was intended. The Panzer IV IST upgun upgrade was introduced in a previous patch. The intention was for the upgun to be a copy of the Stug main gun, but with a 360* rotation. However, the Stug gun that was copied to create the upgrade was instead taken from a reward unit Stug(EIRSBP.WM.STUG) rather than the basic Stug (EIRSBP.PE.STUG_III). This issue has been resolved this patch, but we still apologize for this mistake. Details on what this means for the Upgun IST will be detailed below in the Panzer Elite section.

2 - Some projectiles have been altered to clarify UI feedback
M1 Bazooka
Mosquito Teste 6lb

Americans
1 - AnP Support Riflemen
AP munitions recharge increased from 60s -> 240s

Commonwealth
1 - Comet
Slot item inventory set to 99
Should resolve issues of certain upgrades occasionally not showing up despite purchase

2 - Churchill Ablative Armor
UI Map position set to ‘9’
Should resolve overlap issue with tankshock

3 - Cromwell Command Tank/Sherman III
New ablative ability attached (was previously applying a flat 125hp bonus)

4 - Captain FOO/Decoy smoke
No longer share a cooldown

5 - RSE Sapper Stens
Now animate correctly

6 - Bren MMG
AP rounds UI map positions set to ‘9’ (this should resolve AP rounds overlapping with bren overdrive)

7 - Daimler AC (Little John Tetrarch)
HP reduced to 350 from 400

8 - Cromwell
Can now purchase rifled guns
Can now purchase ablative armou

9 - Achilles
Price increased to 400 MP, 350 F (from 350 MP, 300 F)

Wehrmacht
1 - Blitzkrieg Ghost Division
Now Functions correctly

2 - Panzer IV Command Tank
Population cost reduced to 13 (from 14)

3 - Stug
1.5 dmg bonus vs Shermans extended to Churchill and Cromwell armor.

Panzer Elite
1 - Geschutzwagon (Tankhunters, both variants)
Plating now linked as a doctrine selection via upgrade
Infrarot 10% accuracy bonus linked (free upgrade)

2 - Luftwaffe Vampire HT spotting flares
Spotting flares now correctly linked to scout training

3 - Storm Tactics
Now available for unlock in Tankhunters:
G.43s: -0.25 s base cooldown (free).
G.43 Supp. Fire: Acc. penalty reduced by 0.2 (free).
PE Sprint ability -60s cooldown (free)

4 - SE Hauptmann
Incendiary grenades now linked to all squad members
Duplicate free medikit removed

5 - PIV IST 75mm Upgun
Target tables modified as follows:
Dmg mod increased to 1.5 from 1 vs Churchills
Dmg mod increased to 1.5 from 1 vs Cromwells
Accuracy vs Infantry armor reduced to 0.4 from 0.75
Accuracy vs Airborne armor reduced to 0.4 from 0.75
Accuracy vs Heroic armor reduced to 0.4 from 0.75
Accuracy vs Elite armor reduced to 0.4 from 0.75
Accuracy vs Sniper armor reduced to 0.4 from 0.75
Accuracy vs Soldier armor reduced to 0.55 from 0.75
Is now effected by the APCR upgrade

6 - Hotchkiss 37mm/50mm
Repairs improved from ‘Light’ Classification to ‘Medium’
Speed increased to 6.5 from 6, matching stuart

7 - Elephant Tank Destroyer
Hull rotation rate reduced to 24 from 32

8 - Panzer III
Speed increased to 5.2 from 4.5

9 - Artywagen
Now has light repair kit linked. Non-functioning medium repair kit priced out.

Maps
1 - Fixed bug with vCOH maps showing up in EIR map list
2 - Added Beachhead (6p)
3 - Updated D-Day: now 6/8 player, changed sectors, fixed some pathing issues and made some minor changes to open up space in center and around the spawns
4 - Updated Somewhere in Normandy (6p, courtesy of Gorkhali)