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Patch R051.3

Hi All,

We just deployed Patch R051.3. This is a smaller patch that contains some bug fixes and balance changes. Launcher side, it also introduces a series of cool new commander portraits for you to choose from on the commander page. In a future patch, these will be linked to specific commander traits with minor warmap or ingame bonuses.

We'll be working towards bringing you some bigger gameplay changes in the April patch, so stay tuned!

- The EIR Team


Patch R051.3 Changelog


General/ Launcher
  • All offensive offmaps now have a cooldown ranging from 3 - 5 minutes and will start on cooldown at the start of the game.
  • This is a pretty large update for the Launcher/ Server, due to a large number of backend changes to enable more flexibility from the launcher down the line. I’ve tested as much as possible locally, but testing the post-battle code locally isn't possible, as such, you may find there is some instability in the launcher today. Just let us know if you encounter issues and we'll sort them quickly!

New Features:
  • Commander Portrait: You can now select and change your commander portrait on the commander tab! (special thanks to EvilSpike for the amazing job on these)

Bug Fixes:
  • Fixed howitzer and flak 88 vet counting towards company xp modifiers
  • Minor bits like buttons having white text etc.


Reward Unit changes:
  • Sherman Abrams: cost increased to 460 MP, 240 F (from 375 MP, 200)
  • Assault riflemen: cost reduced to 70 MU (from 110 MU). Flamer upgrade cost reduced to 30 (from 40)
  • Chaffee: fuel cost reduced to 180 F (from 190), MP cost increased to 320 (from 300)
  • Comet: hp increased to 900 (from 768), armor type changed to pershing (from sherman), for testing pending reintroduction as a reward unit
  • Sturmpanzer IV: health increased to 600 (from 500). Rotation rate and accel/decel increased to improve handling. Main gun tracking angle increased by 5 to match StuH. Cost increased to 200 F (from 180)
  • Kriegsmarine: launcher veterancy now shows correct values
  • Kugelblitz: damage increased to 18 (from 13), rate of fire dropped to 4 (from 6), medium range increased to 25 (from 20) and accuracy vs planes increased to 1.5 (from 0.96)
  • Sturmtiger: range increased to 55 (from 50), population reduced to 11 (from 12), speed increased to 4 (from 3.5). Can now buy repair kit
  • Flakvierling reward unit: pop reduced to 5 (from 6)
  • Elefant: pop increased to 16 (from 15)


Americans
  • Ranger Captain: vet 4 and vet 5 values fixed to match launcher. MU cost increased to 80 (from 60)
  • Tank Reapers: Extra mine on engineers to 25 MU (from 20), on M8 30 MU (from 20)
  • BAR upgrade: 2x upgrade cost reduced to 75 MU (from 80), 3x upgrade cost reduced to 110 MU (from 120)
  • Medical Training: now grants extra purchase of reinforcements (via company offmap selection)
  • M20: fuel cost reduced to 70 (from 80)
  • 105 Barrage offmap: cost increased to 90 MU (from 80)
  • Broken Arrow: cost increased to 100 MU (from 90)
  • 76mm GMC: infantry accuracy reduced to 0.55 (from 0.75)
  • AB Engineers: removed bug that allowed vet 5 engineers to reinforce ingame


Commonwealth
  • Dead Center: now properly gives -60s heroic charge recharge and lit up (third attempt’s a charm!)
  • Partisans: veterancy requirements set to sapper level instead of commandos
  • Captain Victor Target: UI overlap issue fixed
  • Decoy Artillery: cooldown reduced to 300s (from 360)
  • Ablative Plating: now works on Staghound. Cost on churchills reduced to 160 MP (from 200)
  • Officer piat: LT piat cost reduced to 60 MU to reflect upgrade giving only 1 piat
  • Typhoon rocket run: cost increased to 70 MU (from 60)
  • B25 bombing run: red smoke replaced by lancaster sound, set to 1 use for now.
  • Staghound: canister shot unlock removed as default option


Wehrmacht
  • Boosted Propellant Charge: Nebel firestorm rockets moved to terror propaganda unlock, replaced by free -15s recharge upgrade on stuka and nebel. Duration for StuH BPC increased to 20s from 10, fixed ability not having cooldown.
  • Propaganda Towers: duration increased to 60s (from 30). Radius increased to 40 (from 30)
  • Panzer IV/V CT: Can now purchase force recon heal ability
  • Firestorm: cost increased to 80 (from 70)


Panzer Elite
  • PAK 43: crew side reduced to 6, pop reduced to 8, pick up time reduced to 5, set up time reduced to 1. Cost increased to 460 MP, 180 MU (from 400 MP, 160)
  • Jagdpanther: base unit armour type reverted to jagdpanther. HP increased to 1200 (from 800). Terror of the Eastern Front ability disabled for now pending rework.
  • X7 rocket offmap: damage increased to 200 - 250 (from 125 - 150). Price increased to 60 MU (from 45)
  • Henschel offmap: duration decreased to 60s (from 150s). Minimap Icon changed to set it apart from Broken Arrow
  • Hotchkiss Stuka: Direct Fire doctrine ability recharge increased to 150s (from 110s), cost changed to 60 MU (from 100 MP).
  • Treadbreaker: cost reduced to 60 MU (from 75)
  • SE Strafing Run: cost increased to 50 (from 40)
  • AT Rifle crew shock: UI position changed to 11, should prevent overlap with incendiary grenades


Map changes
  • Removed 8p Burgundy
  • Added 8p Saint Lo (by Skaffa)