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Europe In Ruins : Reinforcements Dev Blog #2

Hey there again! It's me again, Olazaika, and it's gonna be me for the forseeable future - so get used to it!

I've been steadily chipping away at doctrines - we're officially 1/3rd done. As UI elements get updated - I'll let you guys get a few sneak previews at em ;)

During the playtest we've noticed that Soviets lack a form of disable. While tank based AT is great, and ATG's provide invaluable support to the frontline - we wanted to emphasize just how powerful the soviet AT rifles were. As such - they now have access to a dedicated AT Rifle Squad!



They're 4 men, 4 pop. Armed with 2 PTRD's. Capable of tank-shocking their enemies and dishing out ludicrous amounts of damage to LV's and decent damage against tanks! Airborne armor and Heroic crits will make them difficult to kill, so watch out axis mains!

On the other hand... I've been tinkering with some silly little ideas. For example - how to make Saperi great for pushing? Well.. what about giving them an assault with molotovs?!



On Recharge. No limit. Go wild boys.

Anyways - in other news - light arms have been rebalanced. Hopefully they'll be more pleasant to use for you all. Hopefully I'll be able to share some more soon
See you guys on the battlefield!

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