Dev Blog #5 - Soviets are out?! Kinda?
Hey!
Wow, this is uh.. unexpected. Soviets are, in a way, here. And right before Christmas!
They're buggy. They're lacking an insane amount of polish. The launcher still doesn't recognize them fully, there's no reward units for em, but they are here.
Two out of the three doctrines, at least.
This project has taken an insane amount of time, and the full release will come soon(tm), but for now - Soviet open beta is officially starting on December 18th!
You'll have access to two of the three doctrines : Propaganda War and Breakthrough.
Propaganda War is based around being the biggest nuisance in the entire game - stand your ground with cloaking infantry, while using mobile vehicles to take out key targets in the back!

OSNAZ are elite infantry, capable of cloaking in cover. Their main attraction and difference from Fallschimjagers? - They are capable of firing twice before being uncloaked. As such - you're able to effectively deal damage without being detected (If you're using PTRD's, for example)

Lacking some firepower? Utilize all the benefits of American and Commonwealth industry! Bring modified bren gun carriers (DP and DShK carriers?), M4 Emchas and equip your cloaking partisans with M9 Bazookas! Leverage the massive movement and disabling bonuses the doctrine grants you, while also capturing all the destroyed light vehicle wrecks with your partisans!

And if that won't work? Just use more rockets.
More.
Rockets.

Breakthrough is all about pushing the advantage. Durable Infantry? Check. Powerful Vehicles? Check. Moving healing? Check. Combined-Arms abilities? Check and check!

Use the poweful IS2 to soak up damage and completely obliterate axis armor! Never surrender, even in the face of defeat.

Keep your tanks repaired in the middle of battle! Guard are durable infantry, capable of repairing all owned vehicles quickly and efficiently (They can also ride T34s!)
Don't be surprised if they also hold the line - They're fairly tanky, and can purchase some pretty powerful upgrades.

Pushed to the enemy spawn and don't want to run back? No fret! - Just bring up your mobile ambulance and provide your team with some well deserved heals.
Other Changes :
Launcher stability fixes
AI should be more aggressive with cqc units
A groundbreaking bug of fallschimjagers getting 1% more damage reduction than intended has been finally fixed
New 1v1 Map : Martlet (Thanks Ivsh)
Notice : Please report all found bugs to the bug-report channel on Discord! We'll be quick in squashing them ASAP.
Thank you to everyone who made this "meme" possible. My twitch viewers forced me to make this, and I'm eternally grateful for the motivation.
A personal thanks to everyone who helped with the project :
Jstek (Launcher)
Volsky (Design ideas, some models)
o4b (R.I.P?)
HSK (For fixing relic's own issue)
Eastern Front team (for generously lending us the models)
Speedy (launcher and in-game Icons)
Halftrack (DShK BREN Carrier and variants, T-70, Soviet infantry and associated webgear, KV heavy tank variants, Maxim HMG and custom animations, and many other assets in use by the existing Western Front factions)
Happy holidays,
Olazaika
Wow, this is uh.. unexpected. Soviets are, in a way, here. And right before Christmas!
They're buggy. They're lacking an insane amount of polish. The launcher still doesn't recognize them fully, there's no reward units for em, but they are here.
Two out of the three doctrines, at least.
This project has taken an insane amount of time, and the full release will come soon(tm), but for now - Soviet open beta is officially starting on December 18th!
You'll have access to two of the three doctrines : Propaganda War and Breakthrough.
Propaganda War is based around being the biggest nuisance in the entire game - stand your ground with cloaking infantry, while using mobile vehicles to take out key targets in the back!

OSNAZ are elite infantry, capable of cloaking in cover. Their main attraction and difference from Fallschimjagers? - They are capable of firing twice before being uncloaked. As such - you're able to effectively deal damage without being detected (If you're using PTRD's, for example)

Lacking some firepower? Utilize all the benefits of American and Commonwealth industry! Bring modified bren gun carriers (DP and DShK carriers?), M4 Emchas and equip your cloaking partisans with M9 Bazookas! Leverage the massive movement and disabling bonuses the doctrine grants you, while also capturing all the destroyed light vehicle wrecks with your partisans!

And if that won't work? Just use more rockets.
More.
Rockets.

Breakthrough is all about pushing the advantage. Durable Infantry? Check. Powerful Vehicles? Check. Moving healing? Check. Combined-Arms abilities? Check and check!

Use the poweful IS2 to soak up damage and completely obliterate axis armor! Never surrender, even in the face of defeat.

Keep your tanks repaired in the middle of battle! Guard are durable infantry, capable of repairing all owned vehicles quickly and efficiently (They can also ride T34s!)
Don't be surprised if they also hold the line - They're fairly tanky, and can purchase some pretty powerful upgrades.

Pushed to the enemy spawn and don't want to run back? No fret! - Just bring up your mobile ambulance and provide your team with some well deserved heals.
Other Changes :
Launcher stability fixes
AI should be more aggressive with cqc units
A groundbreaking bug of fallschimjagers getting 1% more damage reduction than intended has been finally fixed
New 1v1 Map : Martlet (Thanks Ivsh)
Notice : Please report all found bugs to the bug-report channel on Discord! We'll be quick in squashing them ASAP.
Thank you to everyone who made this "meme" possible. My twitch viewers forced me to make this, and I'm eternally grateful for the motivation.
A personal thanks to everyone who helped with the project :
Jstek (Launcher)
Volsky (Design ideas, some models)
o4b (R.I.P?)
HSK (For fixing relic's own issue)
Eastern Front team (for generously lending us the models)
Speedy (launcher and in-game Icons)
Halftrack (DShK BREN Carrier and variants, T-70, Soviet infantry and associated webgear, KV heavy tank variants, Maxim HMG and custom animations, and many other assets in use by the existing Western Front factions)
Happy holidays,
Olazaika