On Branches
Hey all.
The AIR branch has been promoted to be the default branch. I haven't noticed any major issues with it myself, and haven't received any reports that would stand in the way of promoting it.
For changes compared to the Flash version, see the above link. There are no new functionality changes today, as this is basically just swapping the builds around to get more people using the (what I now believe to be superior) AIR packaging.
If you still want to use the Flash packaging, you can opt-in to the new Flash branch
via [Steam Library > MaD2 > Properties > Betas].
With the AIR packaging workshop support is looking not only possible, but promising, but it's still going to need work before I can bring in testers.
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All in all, the branches now are as follows, in order of recommendation:
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Edit:
Looks like the AIR save directory is different from the Flash one, you should be able to move your save files between the two as follows:
1) Copy all .sol files from the Flash folder:
2) Launch the AIR version and change any setting to ensure the save folder is created.
3) Paste the copied files into the AIR folder:
The AIR branch has been promoted to be the default branch. I haven't noticed any major issues with it myself, and haven't received any reports that would stand in the way of promoting it.
For changes compared to the Flash version, see the above link. There are no new functionality changes today, as this is basically just swapping the builds around to get more people using the (what I now believe to be superior) AIR packaging.
If you still want to use the Flash packaging, you can opt-in to the new Flash branch
via [Steam Library > MaD2 > Properties > Betas].
With the AIR packaging workshop support is looking not only possible, but promising, but it's still going to need work before I can bring in testers.
----
All in all, the branches now are as follows, in order of recommendation:
Branch
Description
default
Public default branch.
(This is what you get when you download the game normally, packaged using Adobe AIR.)
(This is what you get when you download the game normally, packaged using Adobe AIR.)
flash
Opt-in to play using Flash packaging.
(The original Flash packaging, in case you have issues with AIR.)
(The original Flash packaging, in case you have issues with AIR.)
rollback
Opt-in to play last major version.
(Whenever an update is released, the previous build will be available here in case of issues.)
(Whenever an update is released, the previous build will be available here in case of issues.)
air_test
(Promoted to default branch, and as such deleted.)
----
Edit:
Looks like the AIR save directory is different from the Flash one, you should be able to move your save files between the two as follows:
1) Copy all .sol files from the Flash folder:
%appdata%/Macromedia/Flash Player/#SharedObjects/ -->
/localhost/#orava/mutilate
2) Launch the AIR version and change any setting to ensure the save folder is created.
3) Paste the copied files into the AIR folder:
%appdata%/games.rava.mutilate/LocalStore/#SharedObjects/#Orava/Mutilate