Experimental Branch
I've made an experimental branch of the game available. Content-wise it's identical, but the game is packaged using Adobe AIR as opposed to wrapped Flash Player (FP.)
Using AIR leads to some improvements since it allows using some native functionality, but since it may also brick things I'm making it a separate branch for now. It may be promoted to the main branch eventually once things are more thoroughly tested.
Using AIR would also allow adding native extensions, including a wrapper to communicate with the Steamworks SDK, hopefully allowing some form of Workshop support.
More specific info about the branch and opt-in instructions can be found in the Discussions.
Using AIR leads to some improvements since it allows using some native functionality, but since it may also brick things I'm making it a separate branch for now. It may be promoted to the main branch eventually once things are more thoroughly tested.
Using AIR would also allow adding native extensions, including a wrapper to communicate with the Steamworks SDK, hopefully allowing some form of Workshop support.
More specific info about the branch and opt-in instructions can be found in the Discussions.