Bloody Mess Patch
Gameplay:
Add [Detail > Effects > Wound] (particles on bleeding wounds)
Add [Detail > Effects > Collision] (particle on each touch)
Add [Detail > Effects > Collision Explosion] (poof of particles on harder touch, up to once every 30ms)
Add console command "prioritizeselection [0/1]" (or "ps [0/1]") that temporarily toggles tools prioritizing selected items
Modify Delete tool to delete items incrementally for performance (when deleting >20 items at once, otherwise it's instant like before)
Modify [Detail > Selection] list to allow deselecting items with Shift+Click
Fix blunt blood splatters not splattering quite bluntly enough
Bloody Mess:
Modify doll parts that would spawn with pre-bloodymess default healths to increase their healths to match current default healths so they don't feel extremely weak
(Note that this doesn't affect any custom doll that was saved with a manually modified health.)
Fix concuss setting not applying to per-bodypart concussions
Items:
Modify Kinetizer items to trigger on-throw functionality of items (e.g. Cluster Ball splits into three when Kinetizered)
Modify stabbing force thresholds to make it slightly more solid
Modify various bows to shoot slower so they don't cut bodyparts quite as instantly
Modify Senzu Bean to set max health to 90001 to match new doll healths better
Modify (Un)Trigger Field not to affect linked items
UI:
Modify [Detail > Joints] to display amount of joints in the title
Modify [Library > Saved Levels] tooltip to elaborate how things can be added there
Fix library reseting when spawning a custom item
Rename "Favourite" to "Add to Library" in [Content menu > Current Save]
Move temporary properties (debug/locked/grid snap) to the bottom of the properties list
Modify Colour menu to accept pasting #ABCDEF format hex codes, stripping the "#" in the process
Clarify various settings
Fix various tooltips
Misc:
Fix incremental loading failing if no items were saved
Fix Crash still appearing in the Powers menu in some cases (it's supposed to be in Environment > Minigames only)
Add [Detail > Effects > Wound] (particles on bleeding wounds)
Add [Detail > Effects > Collision] (particle on each touch)
Add [Detail > Effects > Collision Explosion] (poof of particles on harder touch, up to once every 30ms)
Add console command "prioritizeselection [0/1]" (or "ps [0/1]") that temporarily toggles tools prioritizing selected items
Modify Delete tool to delete items incrementally for performance (when deleting >20 items at once, otherwise it's instant like before)
Modify [Detail > Selection] list to allow deselecting items with Shift+Click
Fix blunt blood splatters not splattering quite bluntly enough
Bloody Mess:
Modify doll parts that would spawn with pre-bloodymess default healths to increase their healths to match current default healths so they don't feel extremely weak
(Note that this doesn't affect any custom doll that was saved with a manually modified health.)
Fix concuss setting not applying to per-bodypart concussions
Items:
Modify Kinetizer items to trigger on-throw functionality of items (e.g. Cluster Ball splits into three when Kinetizered)
Modify stabbing force thresholds to make it slightly more solid
Modify various bows to shoot slower so they don't cut bodyparts quite as instantly
Modify Senzu Bean to set max health to 90001 to match new doll healths better
Modify (Un)Trigger Field not to affect linked items
UI:
Modify [Detail > Joints] to display amount of joints in the title
Modify [Library > Saved Levels] tooltip to elaborate how things can be added there
Fix library reseting when spawning a custom item
Rename "Favourite" to "Add to Library" in [Content menu > Current Save]
Move temporary properties (debug/locked/grid snap) to the bottom of the properties list
Modify Colour menu to accept pasting #ABCDEF format hex codes, stripping the "#" in the process
Clarify various settings
Fix various tooltips
Misc:
Fix incremental loading failing if no items were saved
Fix Crash still appearing in the Powers menu in some cases (it's supposed to be in Environment > Minigames only)