Cryolab Patch
All changes from the Experimental branch have been promoted to the main branch, including:
Add Near-Field (Un)Trigger (variants of (Un)Trigger Field that only affect linked items)
Add new Logic items that make more sense and work more like traditional logic gates (doesn't affect saves, old versions are now legacy items and no longer available in the Library as they're pretty much inferior)
Add link to MaD Lab popup when clicking on flask icon
Modify [Detail Tool > Collisions] to only display Projectiles toggle if Items is toggled (because projectiles are items)
Modify various tooltips for clarity
Fix various issues with Virtual Joystick
Fix Flat Oval being a duplicate of Capsule Shape (it's now wider)
Fix Killing property deleting items with Physics Blood enabled
Fix a global issue with skin checks affecting some items, such as Toy Dispenser, causing skin inheritance not to work properly
Fix various model credits
Add Near-Field (Un)Trigger (variants of (Un)Trigger Field that only affect linked items)
Add new Logic items that make more sense and work more like traditional logic gates (doesn't affect saves, old versions are now legacy items and no longer available in the Library as they're pretty much inferior)
Add link to MaD Lab popup when clicking on flask icon
Modify [Detail Tool > Collisions] to only display Projectiles toggle if Items is toggled (because projectiles are items)
Modify various tooltips for clarity
Fix various issues with Virtual Joystick
Fix Flat Oval being a duplicate of Capsule Shape (it's now wider)
Fix Killing property deleting items with Physics Blood enabled
Fix a global issue with skin checks affecting some items, such as Toy Dispenser, causing skin inheritance not to work properly
Fix various model credits