April Fixes
A small patch is out now, patchnotes:
Add an approppriate amount of organs and bones inside ragdolls
This part of the patch was of course april fools, but if you missed it, or enjoyed it very much,
you can still use the console command "notSpookyEnough" to enable them again
(open the console with the [Home]-key, or via [Settings > Menus > Console].)

Add console command "notSpookyEnough" to enable organs and bones
Add console command "tooSpooky" to disable organs and bones
(open the console with the [Home]-key, or via [Settings > Menus > Console])
Modify updating a custom item to update spawn menu and library focus
Modify Joint Slinger to only sling one joint per trigger when Duration is set to 0
Modify cloner descriptions to be more descriptive
Modify Joint visibility toggle to be above visual settings
Modify Joint visual settings to be visible even if the joint is invisible (so they can still be customized for use with the Selected Joints setting, which will make them visible when selected)
Fix Neodymium Sword not being magnetic or triggered by default
Fix longbow arrow not having fletching
Fix Disc launcher discs not being explody enough
Fix cloners not launching items
Fix Resist Deadly not resisting Death bullets
Fix RandomEffectOnHit items not triggering on collision
Fix Double Light Saber not respecting Ignores
Fix Turbo Effectator throwing errors if it had no effect
Fix respawning rotating items wrong when spawn angle is set
Fix scaling reseting spawn rotation
Fix Locked property tooltip saying it's not saveable
Fix user content failing to share if you had no existing user content
Fix Ignore loading performance issue
Add an approppriate amount of organs and bones inside ragdolls
This part of the patch was of course april fools, but if you missed it, or enjoyed it very much,
you can still use the console command "notSpookyEnough" to enable them again
(open the console with the [Home]-key, or via [Settings > Menus > Console].)

Add console command "notSpookyEnough" to enable organs and bones
Add console command "tooSpooky" to disable organs and bones
(open the console with the [Home]-key, or via [Settings > Menus > Console])
Modify updating a custom item to update spawn menu and library focus
Modify Joint Slinger to only sling one joint per trigger when Duration is set to 0
Modify cloner descriptions to be more descriptive
Modify Joint visibility toggle to be above visual settings
Modify Joint visual settings to be visible even if the joint is invisible (so they can still be customized for use with the Selected Joints setting, which will make them visible when selected)
Fix Neodymium Sword not being magnetic or triggered by default
Fix longbow arrow not having fletching
Fix Disc launcher discs not being explody enough
Fix cloners not launching items
Fix Resist Deadly not resisting Death bullets
Fix RandomEffectOnHit items not triggering on collision
Fix Double Light Saber not respecting Ignores
Fix Turbo Effectator throwing errors if it had no effect
Fix respawning rotating items wrong when spawn angle is set
Fix scaling reseting spawn rotation
Fix Locked property tooltip saying it's not saveable
Fix user content failing to share if you had no existing user content
Fix Ignore loading performance issue