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  3. Build 0.5.0.18.2 is now live

Build 0.5.0.18.2 is now live

Features:
  • Completely re-worked how the keybinds are handled.
  • Added default binds for WASD and ESDF players.
  • Menus cleaned up and improved to support lower resolutions.
  • Fixed a missing sound with the disc launcher (fire effect volume was so low it was inaudible).
  • Beacon and Springboard sound effect volumes adjusted to reflect player speed.
  • Updated to Unreal Engine 4.18.2.

Gameplay Changes:
  • Bots should no longer get stuck in the spawn huts.

Bug Fixes:
  • See keybind feature (controllers still need more work but are supported).
  • Score hud fixed for lower resolutions
  • Start up intro loud volume fixed.
  • Adjusted jetpack for Alpha and Vangaurd (and some animation improvements)
  • Fixed a crash when running a lot of bots on a server.

Known Issues:
  • Some character animations are not working at the right time (like walking instead of skiing or vice versa).
  • Some character jetpack locations are not aligned yet.
  • Slapping the ball quickly between players causes a multiverse infinite possibilites scenerio with some interesting results.
  • The brake key has been known to stick for at least one player (hitting brake again fixes it).
  • After changing teams, players can see both team messaging waypoints indicators (when you should only see your own team message waypoints).
  • The mouse goes inverted sometimes when playing with sensitivity - workaround is to check the invert mouse box (until you restart then it will correct itself requiring you to unchkeck the box).