Build 0.5.0.18.2 is now live
Features:
Gameplay Changes:
Bug Fixes:
Known Issues:
- Completely re-worked how the keybinds are handled.
- Added default binds for WASD and ESDF players.
- Menus cleaned up and improved to support lower resolutions.
- Fixed a missing sound with the disc launcher (fire effect volume was so low it was inaudible).
- Beacon and Springboard sound effect volumes adjusted to reflect player speed.
- Updated to Unreal Engine 4.18.2.
Gameplay Changes:
- Bots should no longer get stuck in the spawn huts.
Bug Fixes:
- See keybind feature (controllers still need more work but are supported).
- Score hud fixed for lower resolutions
- Start up intro loud volume fixed.
- Adjusted jetpack for Alpha and Vangaurd (and some animation improvements)
- Fixed a crash when running a lot of bots on a server.
Known Issues:
- Some character animations are not working at the right time (like walking instead of skiing or vice versa).
- Some character jetpack locations are not aligned yet.
- Slapping the ball quickly between players causes a multiverse infinite possibilites scenerio with some interesting results.
- The brake key has been known to stick for at least one player (hitting brake again fixes it).
- After changing teams, players can see both team messaging waypoints indicators (when you should only see your own team message waypoints).
- The mouse goes inverted sometimes when playing with sensitivity - workaround is to check the invert mouse box (until you restart then it will correct itself requiring you to unchkeck the box).