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  3. Build 0.7.2.25.3 is live

Build 0.7.2.25.3 is live

Build 0.7.2.25.3 is now live (cumulative build notes)
Features:
  • Server list now shows active player count and map name
  • New Menu background with bots playing an infinite game length in the background
  • Menu now plays four music tracks in rotation
  • Bots now slide ski (as opposed to jump ski)
  • Added very slight air control (most modern games have this; expected by new players)
  • Unreal Engine Update 4.25.3


Bug Fixes
  • Fixed a bug where high end machines would desync with the server creating jarring movement
  • Fixed the VChat menu breaking after returning to the menu
  • Fixed the beacon jump not executing (rare case for very low ping players)
  • Fixed grass flashing when the ball is flashing
  • Ball arrow indicator remains at closer distance (KOE request)
  • Fixed (normalized) weapon fire/switching audio
  • Fixed input simulation on networked clients where other players looked a bit janky before and some players would keep moving (i.e. running then snapping back)
  • Beacon stop/jump sounds play according to speed (faster = louder)
  • Fall damage adjusted to increase exponentially. Now take less damage at normal speeds, but die quicker at super high speeds. (TT request)