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Skirmish Line News

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Build 1.6.3 Ramgarh

Celebrate the 2nd anniversary of Skirmish Line by earning a new set of elite medals, including the infamous Victoria Cross! This is the 7th major post release update, and possibly the largest non-DLC patch to date. With the new elite medals, there are now exactly 50 medals and ribbons! Skirmish Line has gone a long ways since its release. Thank you to everyone who has supported the game!

Build 1.6.3 features a new set of elite medals and the Advanced Training mechanic for the US Aid Package in United Front. Send Conscripts to the Ramgarh training center and have them rejoin your ranks as well trained veterans on later waves, giving the US Aid Package a powerful long term benefit. Very handy for reaching those high wave counts for the elite medals!

Gameplay
-5 new "elite" medals added including the infamous Victoria Cross.
-Upon retreating to the next positions, breakthrough waves will not spawn for 45-90 seconds.
-Aerial Superiority added to the Soviet Union aid package.
-Advanced training added to the American aid package.
-Removed Mk.2 Grenades from American aid package.
-Flametroopers, Gurkhas, and Mad Jack now have the Psychopathic trait, granting 2x morale per infantry kill.
-Special Forces Flametroopers now have 50% less base burn rate compared to baseline.
-Flamethrowers now deal 5-10% of the max hitpoint of vehicles as opposed to 10-20 damage per tick.
-Increased morale damage on flamethrowers from 2 to 3 per tick.

Balance
-Adjusted requisition points income rate.
-Reduced price of Conscripts from 10 to 8 Command Points.
-Reduced price of Conscript Riflemen from 12 to 10 Command Points.
-Reduced price of Cluster Bombing Run from 22 to 18 Command Points.
-Reduced price of Gunship Support from 36 to 32 Command Points.
-Increased price of Armored Car Raid from 30 to 40 Command Points.
-Reduced price of Long Range Patrol Unit from 40 to 35 Command Points.
-Reduced price of Paramarines from 160 to 150 Command Points.
-Reduced price of M19 Duster from 240 to 225 Command Points to compensate for crew vulnerability.
-Reduced pause time on gunship bullets to be less sluggish.
-Reduced price of Springfield from 10 to 5 Command Points.
-Increased moving scan timer modifier on 2 Inch Mortar Troops from 1.4 to 5.
-Increased aim time on all rifles by roughly 20%.
-Type 97, Type 38, Type 99 Long, Springfield, Johnson, Brush Rifle, Hanyang 88, and Chiang Kai-Shek from 1.75-2.75 to 2.1-3.3.
-Lee Enfield from 1.55-2.55 to 1.9-3.1.
-Garand and Type 4 from 1.85-2.85 to 2.25-3.4.
-Increased damage of M1 Garand from 15-55 to 15-60.
-Increased damage of Johnson Rifle from 18-60 to 18-65.
-Increased long range bound of M1A1 Thompson from 240 to 280.
-Increased long range bound of PPSh41 from 225 to 240.
-Increased long range bound of Owen Gun from 250 to 280.
-Increased long range bound of Type 100 SMG from 230 to 260.
-Increased long range bound of MP18 from 220 to 250.
-Increased long range bound of M3 Grease Gun from 260 to 300.
-Adjusted accuracy modifiers of Shotgun from 4/3/2 to 4/2/0.5.
-Adjusted accuracy bounds of Shotgun from 60/90/120 to 60/120/180.

Technical
-Jeeps and Ox Carts moved to Support category.
-Resized Duster crew to be less chonky.
-Increased resolution on Sherman turret to reduce blur.
-Increased resolution on medals for nicer looking decorations.
-Fixed a bug where M3 Satans could be deployed via hotkey without the requisition order.
-Fixed a bug where Molotovs could be purchased in Sector Defense and Defense in Depth.

Mud and Blood Coming to Steam!

I am very happy to announce that the Mud and Blood series will be coming to Steam! After more than 10 years, the original developer, Urb, is working on a remastered edition of the classic flash games on a brand new engine. As a direct inspiration on Skirmish Line, Mud and Blood 2 has a special place in the hearts of gamers everywhere, including yours truly.

Do check it out, and consider adding to your wishlist! ːslsargeː

https://store.steampowered.com/app/1391530/Mud_and_Blood/

New Matilda 2 Infantry Tank

Build 1.6.0

Special thanks to the excellent Matilda 2 fan art from ING-YEO.

-Matilda 2 tank added for Immediate Support package in Defense in Depth and Sector Defense.
-Matilda 2 added to British Aid Package in United Front.
-M19 Duster crew are now targetable.
-Soldiers now properly receive stat bonuses when leveling up after a mission in Campaign Mode.
-Fixed a bug where vehicles might sometimes bug out when firing a machine gun type weapon.

Build 1.5.0 Burma

Technical
-Indian voice acting implemented!
-Reworked voice system to ensure the different types of lines have more proportionate chances of being played.
-Updated weapon sprite for Lee Enfield.
-Fixed a bug where soldiers inside of bunkers and pillboxes may vanish when near a ground-level explosion.
-Fixed a bug where bad weather would result in vehicles firing without cooldown.

Gameplay
-New specialization: Rearguard - improves a soldier's reaction time and grants drift firing at the cost of reduced engagement range.
-Added Bombard order, allowing players to conduct an officer order to direct their heavy weapons to fire at a specific location.
-Removed options for building MG and AT nests. They will continue to be available via Defense Prep.
-Added a new unit: 25 Pounder Short for Defense in Depth and Sector Defense game modes.
-Replaced Dailmer Armoured Car with the 25 Pounder in the United Front game mode.
-Spotters can now spot for 3 Inch Mortars, Whizbang rocket launchers, and Calliope rocket launchers.
-Paramarines now spawn with a randomly chosen weapon.
-Adjusted ANZAC Recce reinforcement.
-Flagcarriers will now drop their flag upon retreating.
-Doubled number of Type 4 Chi-To tanks that may spawn within a breakthrough wave after wave 100.
-AA units now multiplicatively remove 10% of enemy paratroopers.
-AA no longer auto-defeat SNLF paratroopers.

Balance
-Reduced price of FT17 from 100 to 90 Command Points.
-Reduced scan time on 3 Inch Mortar on the Universal Carrier from 6-7 to 5-7.
-Increased accuracy on Bren Gun on Universal Carrier from 40 to 50.
-Increased accuracy on M1919 on M4 Shermans, M3 Stuarts, and M3 Satans from 30 to 40.
-Increased accuracy on DP28 on T26 from 40 to 50.
-Increased accuracy on .50 Cal Gunner on M8, M20, and M4 from 40 to 50.
-Increased accuracy on .50 Cal Gunner on Jeep from 35 to 50.
-Increased accuracy on Hotchkiss machine guns on Ox Carts from 25 to 35.
-Increased penetration on FT17 37mm from 25 to 30.
-Decreased penetration on M19 Duster 40mm from 35 to 30.
-Increased price on M19 Duster from 225 to 240 Command Points.
-Increased scan time on M19 Duster from 8-15 to 10-16.
-Increased damage bounds on M1 Garand from 13-48 to 15-55.
-Increased damage bounds on Johnson Rifle from 18-51 to 18-60.
-Decreased aim time bounds on Shotgun from 0.45-1.15 to 0.45-0.8.
-Shotguns now grant a 25% reduction in scan or reaction time.