Build 1.5.0 Burma
Technical
-Indian voice acting implemented!
-Reworked voice system to ensure the different types of lines have more proportionate chances of being played.
-Updated weapon sprite for Lee Enfield.
-Fixed a bug where soldiers inside of bunkers and pillboxes may vanish when near a ground-level explosion.
-Fixed a bug where bad weather would result in vehicles firing without cooldown.
Gameplay
-New specialization: Rearguard - improves a soldier's reaction time and grants drift firing at the cost of reduced engagement range.
-Added Bombard order, allowing players to conduct an officer order to direct their heavy weapons to fire at a specific location.
-Removed options for building MG and AT nests. They will continue to be available via Defense Prep.
-Added a new unit: 25 Pounder Short for Defense in Depth and Sector Defense game modes.
-Replaced Dailmer Armoured Car with the 25 Pounder in the United Front game mode.
-Spotters can now spot for 3 Inch Mortars, Whizbang rocket launchers, and Calliope rocket launchers.
-Paramarines now spawn with a randomly chosen weapon.
-Adjusted ANZAC Recce reinforcement.
-Flagcarriers will now drop their flag upon retreating.
-Doubled number of Type 4 Chi-To tanks that may spawn within a breakthrough wave after wave 100.
-AA units now multiplicatively remove 10% of enemy paratroopers.
-AA no longer auto-defeat SNLF paratroopers.
Balance
-Reduced price of FT17 from 100 to 90 Command Points.
-Reduced scan time on 3 Inch Mortar on the Universal Carrier from 6-7 to 5-7.
-Increased accuracy on Bren Gun on Universal Carrier from 40 to 50.
-Increased accuracy on M1919 on M4 Shermans, M3 Stuarts, and M3 Satans from 30 to 40.
-Increased accuracy on DP28 on T26 from 40 to 50.
-Increased accuracy on .50 Cal Gunner on M8, M20, and M4 from 40 to 50.
-Increased accuracy on .50 Cal Gunner on Jeep from 35 to 50.
-Increased accuracy on Hotchkiss machine guns on Ox Carts from 25 to 35.
-Increased penetration on FT17 37mm from 25 to 30.
-Decreased penetration on M19 Duster 40mm from 35 to 30.
-Increased price on M19 Duster from 225 to 240 Command Points.
-Increased scan time on M19 Duster from 8-15 to 10-16.
-Increased damage bounds on M1 Garand from 13-48 to 15-55.
-Increased damage bounds on Johnson Rifle from 18-51 to 18-60.
-Decreased aim time bounds on Shotgun from 0.45-1.15 to 0.45-0.8.
-Shotguns now grant a 25% reduction in scan or reaction time.
-Indian voice acting implemented!
-Reworked voice system to ensure the different types of lines have more proportionate chances of being played.
-Updated weapon sprite for Lee Enfield.
-Fixed a bug where soldiers inside of bunkers and pillboxes may vanish when near a ground-level explosion.
-Fixed a bug where bad weather would result in vehicles firing without cooldown.
Gameplay
-New specialization: Rearguard - improves a soldier's reaction time and grants drift firing at the cost of reduced engagement range.
-Added Bombard order, allowing players to conduct an officer order to direct their heavy weapons to fire at a specific location.
-Removed options for building MG and AT nests. They will continue to be available via Defense Prep.
-Added a new unit: 25 Pounder Short for Defense in Depth and Sector Defense game modes.
-Replaced Dailmer Armoured Car with the 25 Pounder in the United Front game mode.
-Spotters can now spot for 3 Inch Mortars, Whizbang rocket launchers, and Calliope rocket launchers.
-Paramarines now spawn with a randomly chosen weapon.
-Adjusted ANZAC Recce reinforcement.
-Flagcarriers will now drop their flag upon retreating.
-Doubled number of Type 4 Chi-To tanks that may spawn within a breakthrough wave after wave 100.
-AA units now multiplicatively remove 10% of enemy paratroopers.
-AA no longer auto-defeat SNLF paratroopers.
Balance
-Reduced price of FT17 from 100 to 90 Command Points.
-Reduced scan time on 3 Inch Mortar on the Universal Carrier from 6-7 to 5-7.
-Increased accuracy on Bren Gun on Universal Carrier from 40 to 50.
-Increased accuracy on M1919 on M4 Shermans, M3 Stuarts, and M3 Satans from 30 to 40.
-Increased accuracy on DP28 on T26 from 40 to 50.
-Increased accuracy on .50 Cal Gunner on M8, M20, and M4 from 40 to 50.
-Increased accuracy on .50 Cal Gunner on Jeep from 35 to 50.
-Increased accuracy on Hotchkiss machine guns on Ox Carts from 25 to 35.
-Increased penetration on FT17 37mm from 25 to 30.
-Decreased penetration on M19 Duster 40mm from 35 to 30.
-Increased price on M19 Duster from 225 to 240 Command Points.
-Increased scan time on M19 Duster from 8-15 to 10-16.
-Increased damage bounds on M1 Garand from 13-48 to 15-55.
-Increased damage bounds on Johnson Rifle from 18-51 to 18-60.
-Decreased aim time bounds on Shotgun from 0.45-1.15 to 0.45-0.8.
-Shotguns now grant a 25% reduction in scan or reaction time.