Build 0.89 Trick or Treat!
From October 16th to the 7th of November, build a Demon Gate in the Defense in Depth and Sector Defense game modes to summon ghastly Oni demons! Defeat 100 Oni demons by the 7th of November and receive the Halloween medal along with a special treat!
-Medics will now heal while on the move.
-Increased the health on the turret gunner for the M4 Sherman from 100 to 120.
-Added a new cannon fire sound effect for the 75mm and 76mm cannons.
-Increased base accuracy of M45 Quadmount from 30 to 35.
-Halloween holiday event available. Participate by constructing a Demon Gate and slaying Oni demons!
-Special Forces training will now allow Sarge to occasionally fire his bazooka!
-Snipers are now guaranteed access to scoped M1 Garands from Special Forces Training.
-Adjusted renown upgrade pricing.
-Adjusted the enemy advancement code during fog to reduce chances of soldiers walking out of melee.
-Fixed an issue where Grenadier assault waves would spawn Grenadiers with invisible pistols.
-Guerilla tunnel troops will no longer break the mission!
-Decrewed crew operated weapons will no longer aim at targets.
-Fixed an issue where crew members would not die properly upon destruction of vehicle.
-Fixed an issue where soldiers destroying crewed vehicles would result in the soldiers locking up and aiming indefinitely.
-Adjusted firing animation on Sarge to align the muzzle flash of his weapon properly.
-Fixed a firing animation issue with the M19 Duster, M3 Stuart, AT Gun Nest, and AT Gun Emplacement.
-Fixed an audio issue with the M3 Stuart tanks that was preventing it from playing its cannon fire sound properly.
-Fixed an issue with mobile cover troopers returning to combat after being KIA.
-Fixed an issue where the Halloween reward would already be present in the player's options!
-Lowered the reloading time on the T40 Whizbang's rockets from 90-240 to 90-200.
-Fixed an animation issue with the Daimler Armoured Car.
-Fixed a firing bug that would occur with vehicle machine guns.
-Fixed a critical error with healing that would result in crashes to desktop.
-Fixed an issue where suicide soldiers were sometimes not chasing targets.
-Raised price of Purified Demon Gate from 45 to 60 Command Points.
-Oni demons no longer take reduced damage from Satchel Charges or bombs.
-Reduced health of Demon Gate from 400 to 200 hitpoints.
-Increased spawn time for Onis from Purified Demon Gates from 90-150 to 120-180.
-Slightly increased likelihood of passive artillery strike.
-Reduced health of Allied Oni demons from 350 to 300
-Mobile Cover now provides camouflage bonuses.
-Fixed an issue that was resulting in double usage of supply and medical crate call-ins on Campaign mode.
-Adjusted firing rate of T40 WhizBang's 75mm cannon from 30-60 seconds to 25-50 seconds.
-Fixed a graphical issue that would result in a Type 4 turret appearing whenever a T40 WhizBang is destroyed.
-Fixed an issue where rocket launcher troops would fire at enemy troops in melee with friendly soldiers.
-Purified Demon Gates are now capped at 3 per game.
-Fixed an issue where the Cease Fire order would unpin a soldier.
-Fixed a minor issue where the mouse cursor would not reset to the proper type after the end of a mission.
-Fixed an issue that would sometimes bug out Warrant Officers.
-Fixed an issue that would sometimes bug out Snipers.
-Fixed an issue where CombatStims could not be binded to a hotkey.
-Special keys (such as Shift, Control) are now abbreviated for purposes of hotkey display.
-Fixed an issue where Cease Fire could hold a soldier stuck in the firing state.
-Attempting to build Demon Gates past their limit will no longer consume Command Points.
General
-Medics will now heal while on the move.
-Increased the health on the turret gunner for the M4 Sherman from 100 to 120.
-Added a new cannon fire sound effect for the 75mm and 76mm cannons.
-Increased base accuracy of M45 Quadmount from 30 to 35.
Defense in Depth and Sector Defense
-Halloween holiday event available. Participate by constructing a Demon Gate and slaying Oni demons!
-Special Forces training will now allow Sarge to occasionally fire his bazooka!
-Snipers are now guaranteed access to scoped M1 Garands from Special Forces Training.
Campaign Mode
-Adjusted renown upgrade pricing.
Bug Fixes
-Adjusted the enemy advancement code during fog to reduce chances of soldiers walking out of melee.
-Fixed an issue where Grenadier assault waves would spawn Grenadiers with invisible pistols.
-Guerilla tunnel troops will no longer break the mission!
-Decrewed crew operated weapons will no longer aim at targets.
-Fixed an issue where crew members would not die properly upon destruction of vehicle.
-Fixed an issue where soldiers destroying crewed vehicles would result in the soldiers locking up and aiming indefinitely.
-Adjusted firing animation on Sarge to align the muzzle flash of his weapon properly.
-Fixed a firing animation issue with the M19 Duster, M3 Stuart, AT Gun Nest, and AT Gun Emplacement.
-Fixed an audio issue with the M3 Stuart tanks that was preventing it from playing its cannon fire sound properly.
Hotfix 0.891
-Fixed an issue with mobile cover troopers returning to combat after being KIA.
Hotfix 0.8911
-Fixed an issue where the Halloween reward would already be present in the player's options!
-Lowered the reloading time on the T40 Whizbang's rockets from 90-240 to 90-200.
Hotfix 0.892
-Fixed an animation issue with the Daimler Armoured Car.
-Fixed a firing bug that would occur with vehicle machine guns.
Hotfix 0.8922
-Fixed a critical error with healing that would result in crashes to desktop.
Hotfix 0.893
-Fixed an issue where suicide soldiers were sometimes not chasing targets.
Hotfix 0.894
-Raised price of Purified Demon Gate from 45 to 60 Command Points.
-Oni demons no longer take reduced damage from Satchel Charges or bombs.
-Reduced health of Demon Gate from 400 to 200 hitpoints.
-Increased spawn time for Onis from Purified Demon Gates from 90-150 to 120-180.
-Slightly increased likelihood of passive artillery strike.
-Reduced health of Allied Oni demons from 350 to 300
Hotfix 0.895
-Mobile Cover now provides camouflage bonuses.
-Fixed an issue that was resulting in double usage of supply and medical crate call-ins on Campaign mode.
Hotfix 0.896
-Adjusted firing rate of T40 WhizBang's 75mm cannon from 30-60 seconds to 25-50 seconds.
-Fixed a graphical issue that would result in a Type 4 turret appearing whenever a T40 WhizBang is destroyed.
Hotfix 0.897
-Fixed an issue where rocket launcher troops would fire at enemy troops in melee with friendly soldiers.
-Purified Demon Gates are now capped at 3 per game.
-Fixed an issue where the Cease Fire order would unpin a soldier.
-Fixed a minor issue where the mouse cursor would not reset to the proper type after the end of a mission.
Hotfix 0.8971
-Fixed an issue that would sometimes bug out Warrant Officers.
-Fixed an issue that would sometimes bug out Snipers.
Hotfix 0.8972
-Fixed an issue where CombatStims could not be binded to a hotkey.
-Special keys (such as Shift, Control) are now abbreviated for purposes of hotkey display.
Hotfix 0.8973
-Fixed an issue where Cease Fire could hold a soldier stuck in the firing state.
-Attempting to build Demon Gates past their limit will no longer consume Command Points.