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Ancient Cities v0.2.4.2 "Mesolithic jobs" work in progress hotfix

v0.2.4.2 Mesolithic jobs

FEATURES:

.1
- Work in progress UI improvements.

.0
- Equipped tool display.
- Manual hunting tasks creation.
- Migrant animals coming to your location.
- Spreading plants seeds when cropped.
- Improved group problems reporting.
- Communal tasks increased priority at the end of the day.
- New children's playing animations

FIXES:

.2
- Fine stones gathering and migration issues.

.1
- Several gameplay fixes related with work time policy.
- Hunting task priority and base hit percent probability increased.
- Time from nutrition to starvation increased.
- Nutrition behavior always waits to the next meal time to feed to improve tasks performance.

.0
- Building related bug when no resources available.
- Some sound effects are not placed correctly.
- Policy effects adjusted and some feedback added.
- Crash on some instance creations.
- Resource load and unload loop in a rare situation.

KNOWN ISSUES:

- Rivers are not carved correctly in some locations.
- Saved games could become obsolete after an update.

PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.

- Please send us a report if the game crashes and write down report number.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues.
- Please mod creators: Update & upload your mods when required.

WHAT'S NEXT?

We will continue developing the Mesolithic jobs feature and then the next roadmap feature.
You can check the roadmap in www.ancient-cities.com

HOW CAN I SUPPORT THE GAME DEVELOPMENT?

If you like Ancient Cities and want to support the game development, please write a review in the Steam store page.