Ancient Cities v0.2.4.1 "Mesolithic jobs" work in progress
v0.2.4.1 Mesolithic jobs
FEATURES:
.1
- Work in progress UI improvements.
.0
- Equipped tool display.
- Manual hunting tasks creation.
- Migrant animals coming to your location.
- Spreading plants seeds when cropped.
- Improved group problems reporting.
- Communal tasks increased priority at the end of the day.
- New children's playing animations
FIXES:
.1
- Several gameplay fixes related with work time policy.
- Hunting task priority and base hit percent probability increased.
- Time from nutrition to starvation increased.
- Nutrition behavior always waits to the next meal time to feed to improve tasks performance.
.0
- Building related bug when no resources available.
- Some sound effects are not placed correctly.
- Policy effects adjusted and some feedback added.
- Crash on some instance creations.
- Resource load and unload loop in a rare situation.
KNOWN ISSUES:
- Rivers are not carved correctly in some locations.
- Saved games could become obsolete after an update.
PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.
- Please send us a report if the game crashes and write down report number.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues.
- Please mod creators: Update & upload your mods when required.
WHAT'S NEXT?
We will continue developing the Mesolithic jobs feature and then the next roadmap feature.
You can check the roadmap in www.ancient-cities.com
HOW CAN I SUPPORT THE GAME DEVELOPMENT?
If you like Ancient Cities and want to support the game development, please write a review in the Steam store page.
FEATURES:
.1
- Work in progress UI improvements.
.0
- Equipped tool display.
- Manual hunting tasks creation.
- Migrant animals coming to your location.
- Spreading plants seeds when cropped.
- Improved group problems reporting.
- Communal tasks increased priority at the end of the day.
- New children's playing animations
FIXES:
.1
- Several gameplay fixes related with work time policy.
- Hunting task priority and base hit percent probability increased.
- Time from nutrition to starvation increased.
- Nutrition behavior always waits to the next meal time to feed to improve tasks performance.
.0
- Building related bug when no resources available.
- Some sound effects are not placed correctly.
- Policy effects adjusted and some feedback added.
- Crash on some instance creations.
- Resource load and unload loop in a rare situation.
KNOWN ISSUES:
- Rivers are not carved correctly in some locations.
- Saved games could become obsolete after an update.
PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.
- Please send us a report if the game crashes and write down report number.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues.
- Please mod creators: Update & upload your mods when required.
WHAT'S NEXT?
We will continue developing the Mesolithic jobs feature and then the next roadmap feature.
You can check the roadmap in www.ancient-cities.com
HOW CAN I SUPPORT THE GAME DEVELOPMENT?
If you like Ancient Cities and want to support the game development, please write a review in the Steam store page.