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Ancient Cities early access hotfix

v0.2.0.2

PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.

THIS IS AN OPENGL GAME. IN A MULTI-CARD CONFIGURATION YOU SHOULD CONFIGURE IN THE DRIVER OPTIONS WHICH CARD TO USE FOR OPENGL.

- Please use the Steam 'Players' forum to post your feedback and report bugs & issues on this version.

- When the game crashes it will ask you to send a report to us.

FEATURES:

- Resolution control in graphics menu.

FIXES:

- CPU usage optimizations.
- Buildings are not correctly removed from map
- Nettle plants with plant fiber now near the coasts.
- Some script bugs in spanish language.
- Some terms in french language.
- Added some code to debug OpenGL related issues.
- Loading shader states.

KNOWN ISSUES:

- INTEL GPUs & AMD R9,R7 or older graphics cards without 'shader half float' capabilities are not supported.

- Severe shader compilation hiccups are expected if you change antialiasing settings.

- Rivers are not carved correctly in some situations.

TEST GUIDE:

- Your feedback about every feature in the game is very important to us.

- Please mod creators: Update & upload your mods when required