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Ancient Cities early access small update

v0.2.0.6

PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.

- Please send us a report if the game crashes and write down report number.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues.

FEATURES:

.6
- QWERTZ keyboard option.
- V for middle mouse button alternative ( Look around ).
.5
- Text font with cyrillic support.
- Tutorial scroll.
.4
- German language.
.3
- Small fireplace.
.2
- Resolution control in graphics menu.

FIXES:
.6
- Fish dryer
- Load/Save menu crash.
- OpenMP dll requirement removed.
- Fixed 0 resources on interface when they were - Stuck when structure to be build was not reachable.
- Invalid selected instance related crashes.
.5
- Language mod update tool.
- Dryer task when deselecting production.
- Crash when creating clearing areas.
- Ocean visualization.
- Season & Moth tooltip.
- Improved memory usage when compressing data.
- Resource heaps crashing in building areas.
- Day light discrete mode at dawn.
- Crashes using lasso tool.
- Improved compatibility with OSD apps.
.4
- Typha plant now also along the rivers near the coast.
- Crash on area build tooltip opening.
- Stuck tribesmen waiting to enter in not accessible buildings.
- UI improvements for small resolutions.
.3
- Improved area marks on the map.
- Calendar reporting Winter in Spring.
.2
- CPU usage optimizations.
- Buildings are not correctly removed from map
- Nettle plants with plant fiber now near the coasts.
- Some terms in french & spanish languages & scripting bugs.
- Loading shader states.

KNOWN ISSUES:

- OPENGL DEBUG IS ENABLED SO PERFORMANCE WILL DROP.
- Some graphics FPS/OSD apps are not compatible.
- Severe shader compilation hiccups are expected if you change AA settings.
- Rivers are not carved correctly in some situations.

TEST GUIDE:

- Please send us feedback about new ( and old ) features.
- Please mod creators: Update & upload your mods when required.