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Ancient Cities early access small update

v0.2.0.5

THIS IS A WORK IN PROGRESS VERSION, NOT YET THE FULL GAME.

PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.

- Please send us a report if the game crashes and write down report number.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues.

FEATURES:

.5
- Text font with cyrillic support.
- Tutorial scroll.
- New coastal boulder.
.4
- German language.
.3
- Small fireplace.
.2
- Resolution control in graphics menu.

FIXES:

.5
- Language mod update tool.
- Dryer task when deselecting production.
- Crash when creating clearing areas.
- Ocean visualization.
- Season & Moth tooltip.
- Improved memory usage when compressing data.
- Resource heaps crashing in building areas.
- Day light discrete mode at dawn.
- Crashes using lasso tool.
- Improved compatibility with OSD apps.
.4
- Typha plant now also along the rivers near the coast.
- Crash on area build tooltip opening.
- Stuck tribesmen waiting to enter in not accessible buildings.
- UI improvements for small resolutions.
.3
- Improved area marks on the map.
- Calendar reporting Winter in Spring.
.2
- CPU usage optimizations.
- Buildings are not correctly removed from map
- Nettle plants with plant fiber now near the coasts.
- Some terms in french & spanish languages & scripting bugs.
- Loading shader states.

KNOWN ISSUES:

- OPENGL DEBUG IS ENABLED SO PERFORMANCE WILL DROP.
- Some graphics FPS/OSD apps are not compatible.
- Severe shader compilation hiccups are expected if you change AA settings.
- Rivers are not carved correctly in some situations.

TEST GUIDE:

- Please send us feedback about new ( and old ) features.
- Please mod creators: Update & upload your mods when required.

Ancient Cities Early Access now in German!

Good news!

Ancient Cities Early Access now supports German language!

Ancient Cities early access small update

v0.2.0.4

THIS IS A WORK IN PROGRESS VERSION, NOT YET THE FULL GAME.

PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.

- Please use the Steam 'Players' forum to post your feedback and report bugs & issues on this version.
- If the game crashes, it will ask you to send us a report.

FEATURES:

- German language.
- Small fireplace.
- Resolution control in graphics menu.
- OpenGL Debug is active. Performance could drop.

FIXES:

- Typha plant now also along the rivers near the coast.
- Crash on area build tooltip opening.
- Stuck tribesmen waiting to enter in not accessible buildings.
- UI improved for small resolutions.
- Improved area marks on the map.
- Language mods crashes.
- Lasso tool crashes hopefully fixed.
- Calendar reporting Winter in Spring.
- Lack of some resources near the coast.
- CPU usage optimizations.
- Buildings are not correctly removed from map
- Nettle plants with plant fiber now near the coasts.
- Some script bugs in spanish language.
- Some terms in french & spanish languages.
- Added some code to debug OpenGL related issues.
- Loading shader states.

KNOWN ISSUES:

- Severe shader compilation hiccups are expected if you change antialiasing settings.
- Rivers are not carved correctly in some situations.

TEST GUIDE:

- Please send us feedback about new ( and old ) features.
- Please mod creators: Update & upload your mods when required.

Ancient Cities early access small update

v0.2.0.3

PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.

- Please use the Steam 'Players' forum to post your feedback and report bugs & issues on this version.
- When the game crashes it will ask you to send a report to us.

FEATURES:

- Small fireplace.
- We have included some debug code to get more info about some crashes.
- Resolution control in graphics menu.

FIXES:

- Calendar reporting Winter in Spring.
- Lack of some resources near the coast.
- Improved area marks on the map.
- Lasso tool crashes.
- CPU usage optimizations.
- Buildings are not correctly removed from map
- Nettle plants with plant fiber now near the coasts.
- Some script bugs in spanish language.
- Some terms in french & spanish languages.
- Added some code to debug OpenGL related issues.
- Loading shader states.

KNOWN ISSUES:

- Severe shader compilation hiccups are expected if you change antialiasing settings.
- Rivers are not carved correctly in some situations.

TEST GUIDE:

- Please send us feedback about new ( and old ) features.
- Please mod creators: Update & upload your mods when required.

Ancient Cities early access hotfix

v0.2.0.2

PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.

THIS IS AN OPENGL GAME. IN A MULTI-CARD CONFIGURATION YOU SHOULD CONFIGURE IN THE DRIVER OPTIONS WHICH CARD TO USE FOR OPENGL.

- Please use the Steam 'Players' forum to post your feedback and report bugs & issues on this version.

- When the game crashes it will ask you to send a report to us.

FEATURES:

- Resolution control in graphics menu.

FIXES:

- CPU usage optimizations.
- Buildings are not correctly removed from map
- Nettle plants with plant fiber now near the coasts.
- Some script bugs in spanish language.
- Some terms in french language.
- Added some code to debug OpenGL related issues.
- Loading shader states.

KNOWN ISSUES:

- INTEL GPUs & AMD R9,R7 or older graphics cards without 'shader half float' capabilities are not supported.

- Severe shader compilation hiccups are expected if you change antialiasing settings.

- Rivers are not carved correctly in some situations.

TEST GUIDE:

- Your feedback about every feature in the game is very important to us.

- Please mod creators: Update & upload your mods when required